On 21.02.2019 15:44, Christian Gagneraud wrote:
Qt is free (on mobile), free as in liberty, as long as your
application is free, as in liberty.
That's basic (L)GPL rules.

Now there's the business rules:
If you want your (mobile) app to be non-free (as in proprietary), then
you'll have to pay the Qt company for that. Disregarding the fact that
you want to make money or not.

Please do not spread this misinformation! As long as you adhere to the terms of LGPL, you can create non-free, proprietary and closed apps with Qt (or any other LGPL library for that matter). You only need to make sure that the user can replace all LGPL parts with their own builds.

The fact that the mobile OS's and app stores make it exceptionally hard to do that is not an issue with the license terms. If you find a way that enables the user to replace LGPL parts (for example by dynamic linking or by making all object files and linking instructions available on request), that's perfectly valid and legal.

_That_ is a basic LGPL rule.

https://tldrlegal.com/license/gnu-lesser-general-public-license-v2.1-(lgpl-2.1)

https://tldrlegal.com/license/gnu-lesser-general-public-license-v3-(lgpl-3)
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