Thank you! I now saw the full details in your blog post, as pointed out
by Guenter.
On 03/09/2018 14:22, ekke wrote:
have you added your assets catalogue to .pro ?
QMAKE_ASSET_CATALOGS = $$PWD/ios/Images.xcassets
QMAKE_ASSET_CATALOGS_APP_ICON = "AppIcon"
my assets are here:
<project>
/ios
/Images.xcassets
/AppIcon.appiconset
Contents.json
... my icons ...
ekke
Am 03.09.18 um 12:58 schrieb Nikos Chantziaras:
I followed the guide for the app icons to the letter:
https://doc.qt.io/qt-5.9/platform-notes-ios.html
But when uploading to the app store, the build gets rejected:
===============================
Dear Developer,
We identified one or more issues with a recent delivery for your app,
"<app name>". Please correct the following issues, then upload again.
Missing Info.plist value - A value for the Info.plist key
'CFBundleIconName' is missing in the bundle '<bundle ID>'. Apps built
with iOS 11 or later SDK must supply app icons in an asset catalog and
must also provide a value for this Info.plist key. For more
information see http://help.apple.com/xcode/mac/current/#/dev10510b1f7.
===============================
Does someone know what to do here? According to Apple's documentation,
CFBundleIconName is deprecated and should not be used anymore. I
deleted it from the Info.plist. But the upload is still being rejected
with the above message :-/
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