Back in April, a commit added the functionality that the escape key does a "view all" on the scene.
https://codereview.qt-project.org/#/c/226879/ How do I prevent this? I can't figure out a way to turn it off/override it in my derived camera controller. I have a ground plane and a model in the middle of it and when the user hits escape it zooms the camera way out and it looks terrible (and it's confusing). This feels like an application-specific functionality that doesn't belong in this abstract base class. --- Andy Maloney // https://asmaloney.com twitter ~ @asmaloney <https://twitter.com/asmaloney>
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