Hi,

SceneLoader is what you are looking for.

Also take a look to "qgltf" example, and this link
http://blog.qt.io/blog/2016/01/08/qt3d-asset-conditioning/

---
Regards, Oleg

2016-07-05 11:15 GMT+03:00 北风刮到脸上 <1158292...@qq.com>:

> hello Sean Harmer:
> i am now using qt5.7 with qt3d module,now i want to load a obj mesh like
> this:
>
> Qt3DCore::QEntity *meshEntity = new Qt3DCore::QEntity(rootEntity);
> Qt3DRender::QMesh *mesh = new Qt3DRender::QMesh();
> mesh->setSource(QUrl::fromLocalFile(fileName));
>
> and new a QPhongAlphaMaterial than addComponent to meshEntity;
> i can see the obj mesh in the scene,but it is show as likely many vertex,i
> don't konw why.
> thank you.
>
>
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