Hi, SceneLoader is what you are looking for.
Also take a look to "qgltf" example, and this link http://blog.qt.io/blog/2016/01/08/qt3d-asset-conditioning/ --- Regards, Oleg 2016-07-05 11:15 GMT+03:00 北风刮到脸上 <1158292...@qq.com>: > hello Sean Harmer: > i am now using qt5.7 with qt3d module,now i want to load a obj mesh like > this: > > Qt3DCore::QEntity *meshEntity = new Qt3DCore::QEntity(rootEntity); > Qt3DRender::QMesh *mesh = new Qt3DRender::QMesh(); > mesh->setSource(QUrl::fromLocalFile(fileName)); > > and new a QPhongAlphaMaterial than addComponent to meshEntity; > i can see the obj mesh in the scene,but it is show as likely many vertex,i > don't konw why. > thank you. > > > _______________________________________________ > Interest mailing list > Interest@qt-project.org > http://lists.qt-project.org/mailman/listinfo/interest > >
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