Hi,
On 12/07/2016 09:18, Harald Vistnes wrote:
Oleg,
Did you try putting the ClearBuffers as a child of the first
LayerFilter? Then the second LayerFilter can be a leaf node.
* Viewport
** RenderSurfaceSelector
*** CameraSelector
**** LayerFilter [layer = opaque]
***** ClearBuffers
**** LayerFilter [layer = transparent]
That should work, or alternatively put a NoDraw as a child of
CLearBuffers to prevent that branch from drawing anything.
Cheers,
Sean
Harald
On Jul 12, 2016 09:38, "Oleg Evseev" <ev.m...@gmail.com
<mailto:ev.m...@gmail.com>> wrote:
2016-07-10 19:09 GMT+03:00 Oleg Evseev <ev.m...@gmail.com
<mailto:ev.m...@gmail.com>>:
I tried to make following sequence in "enable-qml" manual test
example by cleaning it (attached it):
* Viewport
** RenderSurfaceSelector
*** CameraSelector
**** ClearBuffers
**** LayerFilter [layer = sceneLayer]
And it renders whole scene (sphere + floor), that is, ignores
LayerFilter:
Experiment with different ordering, still can't understand how it
works.
May it be a bug with LayerFilter? Should I file in JIRA?
---
Regards, Oleg
_______________________________________________
Interest mailing list
Interest@qt-project.org <mailto:Interest@qt-project.org>
http://lists.qt-project.org/mailman/listinfo/interest
_______________________________________________
Interest mailing list
Interest@qt-project.org
http://lists.qt-project.org/mailman/listinfo/interest
_______________________________________________
Interest mailing list
Interest@qt-project.org
http://lists.qt-project.org/mailman/listinfo/interest