https://bugreports.qt.io/browse/QTBUG-54184
For the leaks I need to check, but firstly it seems that textures stay in RAM even when already in VRAM. 2016-06-17 12:33 GMT+02:00 Sean Harmer <sean.har...@kdab.com>: > Hi, > > On Friday 17 June 2016 12:11:56 Xavier Bigand wrote: > > I finally found a work around to fix my crash when loading models > > after few unload. > > > > I simply release myself all children of the delete entity with the > > following recursive method : > > > > > > void releaseModel(Qt3DCore::QNode& model) > > > > { > > > > QEntity* entity = dynamic_cast<QEntity*>(&model); > > > > > > if (entity) > > > > { > > > > QComponentVector components = entity->components(); > > > > > > foreach (QComponent* component, components) > > > > { > > > > entity->removeComponent(component); > > > > delete component; > > > > } > > > > } > > > > > > QNodeVector nodes = model.childNodes(); > > > > > > foreach (QNode* node, nodes) > > > > { > > > > releaseModel(*node); > > > > delete node; > > > > } > > > > } > > > > > > > > I don't know why I haven't the same behavior when letting Qt doing it. > > > > > > > > Need I fill a bug? > > Yes, please file a JIRA. Ideally with a test case. Also for any leaks you > suspect. > > Thanks, > > Sean > > > > > > > > > It seems that Qt3D have a lot of memory leaks, after changing a few > > projects our application use more than 1Go when with our actual 3D engine > > it's always lower than 200Mo. > > > > 2016-06-16 23:03 GMT+02:00 Xavier Bigand <flamaros.xav...@gmail.com>: > > > Thank for the report. > > > > > > I was not sure if it wasn't me doing something wrong. > > > > > > But it might be the case, because the assert seems to come from a bad > > > ressources management. > > > When I switch projects I simply delete entities that attached to the > root > > > one, but doing this leads to the assert at a certain time and memory > leaks > > > apparently. > > > > > > My scenes are composed of objects that I load from a custom file > format, > > > it's for an architecture software. > > > > > > I can load 2 projects in a row, and on the third I get the assert. > > > > > > It seems that I can debug when using Visual instead of QtCreator. And > it > > > surprise me because the release of ressources seems to be done later > than > > > when I call the delete of entities. > > > > > > 2016-06-16 21:14 GMT+02:00 Harald Vistnes <harald.vist...@gmail.com>: > > >> I get the same QMetaProperty::read warning. I just filed a Jira for > it. > > >> https://bugreports.qt.io/browse/QTBUG-54159?filter=17174 > > >> > > >> Annoying and it came recently, but not critical as you can continue > > >> running the debugger. > > >> > > >> Harald > > >> > > >> 2016-06-16 17:53 GMT+02:00 Xavier Bigand <flamaros.xav...@gmail.com>: > > >>> Sometimes when it doesn't crash on the first scene switch I can get > this > > >>> assert : > > >>> ASSERT: "m_entries[index].m_counter == handle.counter()" in file > > >>> c:/Users/qt/work/qt/qt3d/src/core/resources/qhandlemanager_p.h, line > 170 > > >>> > > >>> Sadly it seems that I am not able to debug it with source code. > > >>> > > >>> 2016-06-16 17:35 GMT+02:00 Xavier Bigand <flamaros.xav...@gmail.com > >: > > >>>> I am getting the following message when I unload a scene. I am > simply > > >>>> deleting the entities I don't have to display anymore. > > >>>> > > >>>> QMetaProperty::read: Unable to handle unregistered datatype > > >>>> 'Qt3DRender::QBuffer*' for property 'Qt3DRender::QAttribute::buffer' > > >>>> > > >>>> What is the proper way to unload meshes in c++? Need I also delete > all > > >>>> attached components (QGeometryRenderer, QBuffer, ...)? > > >>>> > > >>>> -- > > >>>> Xavier > > >>> > > >>> -- > > >>> Xavier > > >>> > > >>> _______________________________________________ > > >>> Interest mailing list > > >>> Interest@qt-project.org > > >>> http://lists.qt-project.org/mailman/listinfo/interest > > > > > > -- > > > Xavier > > -- > Dr Sean Harmer | sean.har...@kdab.com | Managing Director UK > Klarälvdalens Datakonsult AB, a KDAB Group company > Tel. UK +44 (0)1625 809908, Sweden (HQ) +46-563-540090 > KDAB - Qt Experts - Platform-independent software solutions > -- Xavier
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