I believe I read somewhere in connection with Qt3D that there was a more organic object and texture type that loads faster into a mesh object that did not go through a heavy parsing stage. Is that accurate or should we continue to use obj or 3ds types for objects and jpg or png for textures?
Pierre Chicoine
_______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest