I done various app for Android and iOS … never used QRC.
On Android use “assets” and on iOS use Bundle data.


> On 23 Mar 2016, at 15:57, Jason H <jh...@gmx.com> wrote:
> 
> Not sure. This is an app for a tablet, I've always packaged assets in qrc, 
> because it "just worked". I could try DISTFILES, but I'm unsure how that work 
> on mobile platforms.
> 
> 
>> Sent: Wednesday, March 23, 2016 at 11:41 AM
>> From: "Gian Maxera" <gmax...@gmail.com>
>> To: "Jason H" <jh...@gmx.com>
>> Cc: "interest@qt-project.org Interest" <interest@qt-project.org>
>> Subject: Re: [Interest] Very large QRC file
>> 
>> My absolute rule is Never Never put big files into qrc file.
>> Can you avoid it too ?
>> 
>>> On 23 Mar 2016, at 15:39, Jason H <jh...@gmx.com> wrote:
>>> 
>>> I have a qrc devoted to media: audio and video. It's only about 100 megs 
>>> total of both (2 videos and several languages for each). It results in 
>>> about a 500MB cpp file. It takes 8 gigs to compile, which is what my 
>>> hardware ram is, so I spend a lot of time swapping.
>>> 
>>> Everytime I compile it takes 10 minutes to compile the assets.qrc, even 
>>> though it doesn't change. Is there a way that I can get the build system to 
>>> be more intelligent about building it? 
>>> _______________________________________________
>>> Interest mailing list
>>> Interest@qt-project.org
>>> http://lists.qt-project.org/mailman/listinfo/interest
>> 
>> 

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