On 05-Jan-16 17:20, Etienne Sandré-Chardonnal wrote:

I can fix this by adding socket->isReadable() in the loop condition, but
I am wondering if this is a QLocalSocket bug that should be filed.

This sounds like a bug in the Windows implementation of QLocalSocket. Please file a bug with a small example that demonstrates the issue.


Cheers,

Joerg
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