Thanks. For anyone interested this is what I'm tinkering with http://jswigart.github.io/game-analytics/
I made the switch to Qt3d from an OSG based Qt render window and there's a lot to like about what Qt3d has to offer from what I can tell, I'm just running into some issues that I mentioned in previous posts that I haven't quite figured out yet. [Interest] Qt3d QML Transform Problem <http://lists.qt-project.org/pipermail/interest/2015-October/019257.html> [Interest] Qt3d Toggle mesh/entity visibility <http://lists.qt-project.org/pipermail/interest/2015-October/019259.html> [Interest] Qt3d Custom Camera Control <http://lists.qt-project.org/pipermail/interest/2015-October/019253.html> On Mon, Oct 19, 2015 at 9:38 PM Thiago Macieira <thiago.macie...@intel.com> wrote: > On Tuesday 20 October 2015 01:09:00 Jeremy wrote: > > Is there a better place to get Qt3d support than this mailing list? > Between > > the poor Qt3d documentation and difficulty of getting questions > addressed, > > I feel like I'm in the wrong place. > > There's no better place than this mailing list, unless you want to hire > professional support. > > -- > Thiago Macieira - thiago.macieira (AT) intel.com > Software Architect - Intel Open Source Technology Center > > _______________________________________________ > Interest mailing list > Interest@qt-project.org > http://lists.qt-project.org/mailman/listinfo/interest >
_______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest