Dear list, I want to start a personal project about Network data visualization in 3D, using python. I want to learn more deeply about python and some network specifics behaviors (the main thing), putting this in a 3D environment - it is a requirement, but I don't want to waste too much time on this. The 3D environment would be something restricted, like Flyby Camera moving as "Minecraft" in Creative mode, inside a finite rectangular box where data is plotted. I intend to put some animations, in order to visualize network flows.
However, I've never programmed a 3D application before, and I don't know where to start first. I'm considering using python and QT-GL, as they seem to be a good fit and flexible. I'm looking for 3D frameworks to let me focus on other aspects of this software. VTK like seems very good, complete but very specific to data visualization, which limits how data is shown and I couldn't figure out a way to override this. Others frameworks like vispy or PhiloGL are interesting, but I would have some programming to adjust things exactly. Game engines don't seem to fit well. So, I would like to hear a advice from who has experience in 3D programming field about useful frameworks to this situation (or point out some directions). Books sugestions are welcome. I understand that some programming is always necessary, but I prefer to avoid getting stuck making workarounds on a 3D framework just to get what I want. Thanks
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