> > -----Original Message-----
> > [...]
> > > Sorry, but I can't help to think that, if that is too expensive for
> > > your business, the money you'd dedicate to a bug bounty would be
> > > pocket money, too. And
> > 
> > Some support guy told me that priority bug fixing comes with enterprise
> > license (Silver support). (Still I did not get any response from the CC-ed 
> > sales
> > person about the costs but surely they are significant)
> 
> That's not true as such. Though having silver or gold support will hopefully 
> give the task an extra boost :)
> 
> > Regarding $174 for a professional license... for a startup this IS a 
> > significant
> > amount of money. Also I have doubts about effectivity of Bronze support
> > level regarding bug fixes.
> 
> Alright, I didn't want to be rude. Sure there are people for which $174 is a 
> lot of money, and I appreciate that you and other's feel committed to 
> contribute to Qt in one way or the other.
> 
> Still, I remain skeptical for a money-based bounty system for Qt. I'm not 
> aware of any project successfully implementing such a bounty system, although 
> the idea pops up since years [1]. Also, my best guess is that most people 
> contributing to Qt are either employed to do this, or have other day-time 
> jobs. And their count is limited: So by backing up "your" bug with money you 
> at best shifting focus around.
> 
> What I'd rather like to see is getting more people to be active contributors. 
> This way we could actually achieve more in total ... I'd like to think of the 
> Qt developer community as pretty open and inclusive, but surely there's still 
> stuff to improve. 
> 
> > [...]
> > > Whenever actual money has to be transferred world-wide it IMO will be
> > > considerable effort.
> > 
> > This is no problem using Paypal. There are many internet businesses out
> > there doing this all day.
> 
> If I'm actually after the money, I'll rather make sure that semi-anonymous 
> JIRA user who placed the bounty pays in the end. I don't see how this can 
> work short of a trusted entity taking care of this.
> 
> [1]: See e.g. https://blogs.kde.org/2005/05/14/thoughts-votes-and-bounties . 
> There are also traces of a GNOME bounty system on the net from 2005 ...

FWIW, I would love a bounty system. There are a few small scope "showstopper" 
issues that I frequently run into and having something better than posting a 
ransom on this group would be a much better way to go about it.

Features of a official/semi-official system.
- Awards only go to the person(s) who contribute lines of code to the solution. 
(Fair and equitable disbursement)
- Award decisions are not made by the funder or the developer, but a 3rd 
impartial body.
- Code goes into Qt proper, with regular Q/A processes 
- Multiple people with the same issue can combine bounties
- Digia/Whomever owns Qt now can take a small % for mainating the system 
overall.

Downsides:
- Qt can be 'derailed' by big players (Like Nokia did with Qt Mobile) 
- Existing paid Qt developers... We don't want to derail their work. How does 
existing compensation systems work?


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