On 2 March 2015 at 10:04, Matthias Thöny <matthias.tho...@gmail.com> wrote:
> Dear QT Team,
>
> I have some issues with QPainter on Mac 10.10 when using the OpenGL 4.1.
> profile. I posted here the details:
>
> http://qt-project.org/forums/viewthread/53319/
>
> Can anyone of you help or may be give some information about the state of
> OpenGL 4 pipeline integration on systems like Mac OSX where only an OpenGL 4
> Core Profile is available?

Unfortunately it's a known bug which has been deemed "out to scope" to fix:

https://bugreports.qt.io/browse/QTBUG-33535

Your best workaround is painting on a QImage instead, loading it on a
texture (QOpenGLTexture) and then drawing a quad.

HTH,
-- 
Giuseppe D'Angelo
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