On 2 March 2015 at 10:04, Matthias Thöny <matthias.tho...@gmail.com> wrote: > Dear QT Team, > > I have some issues with QPainter on Mac 10.10 when using the OpenGL 4.1. > profile. I posted here the details: > > http://qt-project.org/forums/viewthread/53319/ > > Can anyone of you help or may be give some information about the state of > OpenGL 4 pipeline integration on systems like Mac OSX where only an OpenGL 4 > Core Profile is available?
Unfortunately it's a known bug which has been deemed "out to scope" to fix: https://bugreports.qt.io/browse/QTBUG-33535 Your best workaround is painting on a QImage instead, loading it on a texture (QOpenGLTexture) and then drawing a quad. HTH, -- Giuseppe D'Angelo _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest