Am 03.10.2014 um 09:16 schrieb Sean Harmer <sean.har...@kdab.com>: > On Thursday 02 October 2014 20:44:21 Till Oliver Knoll wrote: >> Am 02.10.14 20:19, schrieb Keith Gardner: >>> ... >>> >>> "Could not resolve SDK path for 'macosx10.8'" >>> >>> I set the qmake variable QMAKE_MAC_SDK to "macosx10.10". This fixed the >>> problem with XCode 6.* for me. >> >> Yes, thank you so much, that solved it indeed! >> >> For the record, I have now the following entries in my "Common.pri" file >> (which is include in every other relevant *.pro file): > > You can do this once only
Just to clarify: my applications usually consist of several components (libraries, executable(s)). For each of those naturally a dedicated Qt project *.pro file exist (plus a "top-level subdirectories" project file which builds everything). In this setup I have a Common.pri file anyway where I set common linker flags, version numbers and more. This Common.pri is /not/ shared across different applications. So it was just natural to add this platform-specific SDK version in there as well for now, to get my current application compile again. The advantage is also this setting is now under source control. So I can checkout my application on different systems, without having to modify the local Qt installation on each system (not to mention after minor Qt upgrades). > by setting > > QMAKE_MAC_SDK = macosx10.9 > > variable in the mkspecs/qdevice.pri file in your Qt installation. However I still want to apply this setting "globally" (system-wide), such that I can compile e.g. the Qt examples wirhout having to modify some *.pro file each time first! So thanks for that! Cheers, Oliver _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest