Hi, This might be silly, but "qmake / Qt 5.3.2 stopped working for me" on OS X 10.9.5 with latest Xcode 6.0.1 (the later was updated a couple of days ago, IIRC).
Whenever I try to run qmake on a clean project - let's take the "application example" - I now get the following error: "Could not resolve SDK path for 'macosx10.8'" And indeed, in my current Xcode installation there is no such SDK (anymore): $> pwd /Applications/Xcode.app $> find . -name "*.sdk" ./Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk ./Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS8.0.sdk ./Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk ./Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator8.0.sdk ./Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk Within Xcode itself I did not find any option to install/download an older SDK (however I remember faintly that in earlier Xcodes there was an option to download older platform SDKs, somewhere under "Preferences / Downloads". Now there is not even the option to download the "Command Line Tools", which I am pretty sure those were there - ok, current Qt installations properly find all necessary tools under /Applications/Xcode, so that is no deal-breaker anymore, but still...). In fact, Apple recommends (in some Help file) to always build against the latest SDK (the "Deployment Target" however can be set to something lower -> keywords: weak linking etc.), and it seems that with the latest Xcode Apple seems to enforce that practise by not shipping any older SDKs anymore (?). I guess the above error message comes from qmake itself while trying to generate the .qmake.stash file. I saw that when the later file was present (in existing projects of mine from previous qmake runs) qmake would run through and generate Makefiles, but then during build I would again first a warning that "SDK 10.8 could not be found" and then follow-up #include errors, such as "NSUrl.h not found" etc. Google did not really reveal anything useful at a quick glance, except that it is possible to set the path to the SDK manually in the *.pro file etc. (1) - is that really what people are doing? Or is everyone compiling their Qt installation from source (mine is a stock binary download)? Or is everyone else still on OS X 10.8.5 with some older Xcode release? Or shall I just wait until Qt 5.4 is available (which might or might not have been "build against the latest 10.9 SDK)? Cheers, Oliver (1) For instance here: http://stackoverflow.com/questions/13269758/qmake-projects-and-mac-os-x-sdks _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest