It doesn't have to BE iOS native, it just has to look iOS native. http://qt-project.org/doc/qt-5/ios-support.html

On 7/5/2014 5:16 PM, Yang Fan wrote:
1. use qmake to generate the xcode project bundle, then xcode will handle the left.
2. you are right, just make the UI look iOS native style.


On Fri, Jul 4, 2014 at 2:13 PM, Pavel Mogilevskiy <pmogilevs...@gmail.com <mailto:pmogilevs...@gmail.com>> wrote:

    Thanks for the reply!


    > I have submitted an iOS app powered by Qt technology to Apple
    App Store successfully, you may get it from
    https://itunes.apple.com/cn/app/istkani-le-tou-xing-cai-piao/id841279537.

    Could you describe me please the structure of your bundle? Does it
    have dylibs/frameworks? This information is very important to me.


    > The first one was UI issue, I use QtQuick to draw the whole UI,
    but it's not a game, so Apple says you should use native component
    such as buttons, push notification services etc.

    I didn't get it. Could you explain this more in details? My
    understanding of your sentence that I can't use non-native style
    of iOS apps to submit them to iOS App Store. Am I right or not?
    How have you solved this issue?

    Thanks!


    On 7/4/2014 4:50 AM, Yang Fan wrote:
    I have submitted an iOS app powered by Qt technology to Apple App
    Store successfully, you may get it from
    https://itunes.apple.com/cn/app/istkani-le-tou-xing-cai-piao/id841279537.

    Since this is my first iOS app, before it was published
    successfully, Apple had refused it for 2 times. The first one was
    UI issue, I use QtQuick to draw the whole UI, but it's not a
    game, so Apple says you should use native component such as
    buttons, push notification services etc. The next one was about
    IAP, I had registered some IAP items in the App Store, but didn't
    implement the IAP in the app, this was the reason they refused
    the second time.
    After I fixed the issues they filed, the app was accepted. It
    cost me 2 months since my first submitting to the final acceptance.


    On Fri, Jul 4, 2014 at 2:34 AM, Pavel Mogilevskiy
    <pmogilevs...@gmail.com <mailto:pmogilevs...@gmail.com>> wrote:

        Hello everyone!

                 I would like to ask you if it's possible to submit my Qt
        application for iOS to iOS App Store.
        What are requirements? Are there any restriction?
                 I heard that Apple doesn't allow to submit
        applications that
        bundle dylibs to iOS App Store? Is this true?

                 Thanks for any information.

                 I'm using Qt 5.3.1 LGPL, iOS SDK 7.1. Application
        has been
        written with Qt Widgets (non QtQuick/QML).

                 Thanks!

        --
           Best regards,
             Pavel Mogilevskiy  mailto:pmogilevs...@gmail.com
        <mailto:pmogilevs...@gmail.com>

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-- Regards,
    Fan Yang

-- Best regards,
         Pavel Mogilevskiymailto:pmogilevs...@gmail.com




--
Regards,
Fan Yang


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