On 18 Sep 2013, at 11:41 AM, Andrea Franceschini wrote:
> 
> What I don't know is: would a combo of graphics(view|scene) work for
> my needs? Basically I need to replicate what I've been doing so far
> with big-loop-based applications (Processing's draw() anyone? Cinder
> follows a similar concept, fyi) and I want to do it with Qt. As far as
> I can tell, I just need to set up a QGraphicsView, associate it with a
> GraphicsScene (inheriting from QGraphicsScene) in which I'd add all my
> visual pizzazz and gestures, and I'm golden?

Qt Quick is intended as the replacement for QGraphicsView, so QGV is not 
getting much development/bug-fixing attention, and the gesture framework has 
some issues.  So you're probably better off using QML unless you just want to 
reuse old code without writing much more.  Touch and gesture support in Qt 
Quick also has issues when you try to do more advanced kinds of interaction, 
but at this point those issues are more likely to get fixed.  It's quite easy 
to get started with QML in any case.

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