Thanks Joseph but that link doesn't answer my question as to how the native text is actually rendered i.e. what library/technology.
I would like to know because my (limited) understanding of Qt is that it uses OpenGL for graphics (even on Windows) and, given that OpenGL does not have any native font rendering API, how is the text rendered in a "native" way so that it appears in an OpenGL context? For example, is DirectWrite used to render the text to a buffer which is then blasted into the OpenGL context? From: interest-bounces+ozemale=ozemail.com...@qt-project.org [mailto:interest-bounces+ozemale=ozemail.com...@qt-project.org] On Behalf Of Joseph Crowell Sent: Wednesday, 21 August 2013 18:32 To: interest@qt-project.org Subject: Re: [Interest] Native text rendering in Qt 5.1 on Windows Here's an blog about that feature from digia. http://blog.qt.digia.com/blog/2012/08/08/native-looking-text-in-qml-2/ On 21/08/2013 08:33 AM, ozem...@ozemail.com.au <mailto:ozem...@ozemail.com.au> wrote: With Qt 5.1 I am able to choose "native" text rendering for my QML text objects. What does "native" actually mean here on Windows? What is actually used to render such text on Windows? (i.e. is it DirectWrite or some other method) Thanks, -jct _______________________________________________ Interest mailing list Interest@qt-project.org <mailto:Interest@qt-project.org> http://lists.qt-project.org/mailman/listinfo/interest
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