> Den 16-08-2013 11:34, Peter Koek skrev: > > Suppose that I have objects deriving from QObject and want to control > > their dynamic allocations for performance reasons. I would overload > > operator new to allocate them, for example, into a pool. None of this is > > implemented in any way yet. > > The objects themselves would now be allocated in the pool. However, > > since I didn't overload the operator new of QObjectPrivate it would not > > be allocated into the pool which partly defeats the purpose, as I still > > have a default allocation. > > My question is: can I control the way the private parts of Qt > > (specifically, QObjectPrivate) are allocated? > > Not without modifying the Qt sources. It's impossible. > > > I'd also like to verify the following statements in the context of an > > LGPL license. I'd like to keep my source closed, so modifying the Qt > > source directly is not possible. I'd also rather not derive my own PIMPL > > object from QObjectPrivate to overload operator new, as it would destroy > > binary compatibility with future versions of Qt5, even when not using > > any of the QObjectPrivate members. > > As Konstantin already replied, it's not a problem to supply a modified > Qt under LGPL. Only the modifications to Qt itself has to be supplied. That's why I wanted my statements verified (or falsified). Thanks for the info guys! Just for the record, has anyone ever reported noticeable performance degradation / heap segmentation when allocating/deallocating many (1000+) QObject derived types several times throughout the lifetime of an application?
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