Hello again,

I ported successfully my app to qt5 and I am running it 
for a week or more without problems. Thank you for your help.

There is a small but: I am using static build, and new dll
dependency emerged from angle library (i think), namely
d3dcompiler_46.dll

I wonder - do I ever need shader compiler?
Shouldn't the usage be 'ifdefable or something'?

Best regards,
Mojmir
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