Op 14-3-2012 14:12, Sivan Greenberg schreef: > Hi All, > > I recently tried to come up with a list of consideration one must > make when developing apps for the handset using Qt. I was able to come > up with some: > > 1. Be very sparse on your memory usage; Use data structures and > algorithms that use the least memory possible. > 2. CPU cycles are not for free; Make sure you do things efficiently > and try to avoid hogging the CPU when waiting for IO. > 3. Network bandwith usage should be gentle, as users might not have an > unlimited data plan. > 4... > > I know others will involve the graphic system, screen sizes, > resolutions, form factors etc but am not sure how to articulate and > what are the trade offs. Anybody, if you can, I'd appreciate help > creating this list with as many items needed and different trade offs. > I intend to post it on the wiki once done. I'm interested in > particular areas as well where Qt makes it easier and smoother to > integrate those considerations into one's mobile dev endeavors. > > Thanks! How about being very conservative in when and how frequently you wake up the CPU?
André _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest