Basically i went from 4x24 slot full servers to maybe 1 full server
daily due to this quickplay change. Even the regulars disappeared.
It may be soon too late to revert the change that has done irreversible
damage.
-ics
Tim Anderson kirjoitti:
To the TF2 team,
It has now been over a year since the decision to essentially ban community
servers from quickplay by defaulting to official ones. Here are some facts
of what has happened since then.
- Player gain dropped 4% from the year before.
- UGC highlander teams dropped 17%
- Highly reduced map variety from community servers.
- Even top non-quickplay servers have drastically fewer players than in
2013.
You may have guaranteed new players a vanilla experience, but this is
ruining the experience for the rest.
Maybe nothing is being done because you do not see enough complaints about
this from reddit or spuf. This is because the problem is obvious when
someone connects to a pay to win server while it is not as obvious when a
server is dying over the span of several months because official ones are
getting all the new players.
Most of the people that I talked to even knew about this change so the
thought about complaining about it never crossed their minds. But just
because they never knew about it doesn't mean it wasn't a problem.
I hope you realize that this change is doing more harm than good. It may
have stopped some complaints but this is hurting TF2 in the long run.
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