That's correct; #2 is a Source engine change. -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Kyle Sanderson Sent: Wednesday, November 06, 2013 3:09 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Coming soon: changes to TF HTML MOTD support
Does the latter impact all Source 2k7 games? Thanks, Kyle. On Wed, Nov 6, 2013 at 4:03 PM, Fletcher Dunn <[email protected]>wrote: > We're making two changes to TF HTML MOTD support that server operators > should be aware of: > > > 1.) HTML MOTD's will no longer be shown by clients that connect via > quickplay. Those clients will show the plaintext message instead. > (The file identified by the convar motdfile_text, which defaults to > motd_text.txt.) > > 2.) When sending a URL to the "info" panel by name, the URL must begin > with 'http://' or 'https://'. Note that this change does not affect > putting a URL in motd.txt directly, which has always required a > protocol prefix in order for the file contents to be interpreted as a URL. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

