hmm, you need to install it, and then find it in the GAME folder, not in the 
old location.

might need to edit a .ini file for having the correct game or w.e. But seen new 
maps appear anyways... maybe you should ask a actual mapper.....




On Thursday, 10 October 2013, 16:30, Ross Bemrose <[email protected]> wrote:
 
I've seen mappers posting new maps all the time since the Steam| update...
>are you really saying they all pirated an older version of the game?
>
>
>On Thu, Oct 10, 2013 at 10:11 AM, Kyle Sanderson <[email protected]>wrote:
>
>> Not to be that guy, but the bug tracker is largely dead for already ported
>> games. Alfred seems to be the only one watching now. You still can't
>> publish a map since Steam| shipped. Cubemaps and parts of hammer are still
>> largely broken. Besides pirating an old version of the game, you're out of
>> luck for a once smooth(er) experience as a mapper.
>>
>> Kyle.
>> On 2013-10-10 2:02 AM, "Rudy Bleeker" <[email protected]> wrote:
>>
>> > Feature requests should be done on Valve's github, where they track all
>> > issues and feature requests for their games. This mailinglist is for
>> > announcements from Valve and arguably also for discussions about the
>> games
>> > for us server maintainers.
>> >
>> > https://github.com/ValveSoftware/Source-1-Games
>> >
>> >
>> > On Thu, Oct 10, 2013 at 8:15 AM, ics <[email protected]> wrote:
>> >
>> > > What part of option you didn't understand? Let's not make this a forum
>> > > thread. I just submitted a request, you didn't like it, fine. I respect
>> > > your opinion but there is no need for further discussion about this
>> > issue.
>> > >
>> > > -ics
>> > >
>> > >
>> > > Carl kirjoitti:
>> > >
>> > >  Killing people on the enemy team is almost the entire reason to play
>> the
>> > >> game.
>> > >>
>> > >> Even so, if during the Halloween event both sides can't work together,
>> > >> then they didn't really display the teamwork to be worthy of the
>> > >> achievement.
>> > >>
>> > >> On 10/9/2013 10:23 PM, ics wrote:
>> > >>
>> > >>> Now that halloween is coming for TF2, can we please this year get a
>> > cvar
>> > >>> option to disable killing of the enemy team on a server when boss
>> > appears?
>> > >>> If the boss is like merasmus, it's very hard to achieve anything
>> > because
>> > >>> there is always one, two or three wiseguys ruining others fun. If the
>> > boss
>> > >>> is pumpkinhead, killing should be rather easy anyway so it would made
>> > the
>> > >>> cvar obsolete.
>> > >>>
>> > >>> I was asked last year why can't i make it so that others wont be able
>> > to
>> > >>> kill you while boss is on since majority of the servers where trying
>> > to get
>> > >>> merasmus down level by level and always there was few guys making it
>> > >>> impossible.
>> > >>>
>> > >>> Thanks for consideration.
>> > >>>
>> > >>> -ics
>> > >>>
>> > >>> ______________________________**_________________
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>> > **com/cgi-bin/mailman/listinfo/**hlds_linux<
>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
>> > >>>
>> > >>
>> > >>
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>> > >> please visit:
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>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
>> > >>
>> > >
>> > >
>> > > ______________________________**_________________
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>> > > please visit:
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>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
>> > >
>> >
>> >
>> >
>> > --
>> > Idleness is not doing nothing. Idleness is being free to do anything.
>> >   - Floyd Dell
>> > _______________________________________________
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>> >
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>
>
>
>-- 
>Ross Bemrose
>
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>
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