On Fri, May 03, 2019 at 01:45:03PM -0400, Jeff King wrote:
> On Fri, May 03, 2019 at 04:42:11PM +0200, SZEDER Gábor wrote:
> 
> > > Since you *could* include it, I now assume that Coccinelle does not need
> > > to follow the `#include`s (otherwise, it would have complained about not
> > > finding the `windows.h` header in your setup).
> > 
> > We invoke Coccinelle/spatch with the '--all-includes' option, see the
> > SPATCH_FLAGS make variable.  And it does indeed include header files:
> > I've seen it find something to transform in 'cache.h', and then the
> > resulting 'contrib/coccinelle/<whatever>.cocci.patch' included the
> > exact same transformation as many times as the number of files
> > including 'cache.h'... which is a lot :)
> 
> I think spatch is smart enough not to hit the same header multiple
> times. But the problem is that we invoke it once per file, so it
> actually processes cache.h many times. That's slow, but also produces
> bogus patches.
> 
> Jacob Keller's patches to collapse this to a single invocation do fix it
> (and I've used them selectively in the past rather than cleaning up the
> resulting patch manually ;) ).
> 
> Sort of tangential to your point, I guess, but it might be a topic to
> revisit.

I simply applied the changes manually to 'cache.h', and rerun 'make
contrib/coccinelle/<...>.cocci.patch'.  This approach is reliable and
has less undesirable side-effects :)  and it doesn't happen that often
to be a considerable burden.

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