On 4/26/06, Jannis Achstetter <[EMAIL PROTECTED]> wrote:
Well, I play UT2K4 here and it works. It ain't super-blazing (1,6GHz,
512MB RAM, 128MB-Graphics-RAM so can't be too good for such hungry
games) but playable without any problems.

Glad to here that!

>
> I used them a while ago, but they were quite crappy. Can you do
> heavy 3D with them without pulling your hair out?
What do you mean by "heavy 3D"? Hardware-accelerated image-rendering
or games? I'm happy with 250FPS in Quake3Arena to be honest.

I was just refering to something more heavy than an Opengl screensaver. I guess UT2K4 falls in that category.

I don't say you have to but if I were you I would:
- - update the xorg to 7.X
- - build agpgart for your chipset into the kernel
- - build the DRM for the ATI Radeon into the kernel
- - configure xorg to use the "radeon"-driver (This is not just changing
one line, you will have to reconfigure the whole section because the
different drivers use different parameters)

Is there a specific reason you suggest the Radeon driver from the kernel and not from the ebuild? AFAIK, the one you can emerge is more up to date most of the time.

But, I'll give it a try, I'm really getting tired of this. If the DRM driver really works as good as you say, I will be glad to drop ati-drivers!

--
Ghislain Bourgeois
---
Linux System administrator

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