On 10/20/2013 04:22 PM, hasufell wrote:
> On 10/20/2013 04:40 PM, Markos Chandras wrote:
>> On 10/20/2013 03:31 PM, hasufell wrote:
>>> On 10/20/2013 04:13 PM, Markos Chandras wrote:
>>>> On 10/20/2013 01:26 PM, Мисбах-Соловьёв Вадим wrote:
>>>>>> * not related to the games team * no review whatsoever from
>>>>>> any dev on ebuilds that get pushed there
>>>>>
>>>>> It is easy-fixable. It is enough to gentoo-games team to back
>>>>> to work on it together with community.
>>>>>
>>>>>> * low quality
>>>>> low quality of what? ebuilds? I bet, it is many
>>>>> lower-quality ebuilds in the tree. Or do you mean low quality
>>>>> of something else? Anyway, it is fixable too. Just let's
>>>>> start work on it.
>>>>>
>>>> I agree.
>>>
>>>> It's better to work with the user community and join efforts
>>>> than having yet-another-shiny overlay.
>>>
>>>
>>> Gamerlay is not related to the games team and this thread is not
>>> about gamerlay which is a project that has failed. I have zero
>>> interest to work on gamerlay. It would have to start with 
>>> removing direct commit access of users.
> 
>> This is not a great way to invite more users to participate. If
>> you intend to make the game overlay and team a developer-only thing
>> you are doing a great work.
> 
> 
> I am not sure if you have read my list of arguments in the first post.
> Sunrise is based on that very concept. No user has direct commit
> access to the reviewed repository, for good reason (not sure what you
> mean with "developer-only").
>

I was mainly referring to your way to exluding this community which is
already working on the gaming side of Gentoo. You shouldn't ignore
active contributors because their ebuilds happen to be of lower quality.
It would be nice if you could try to actually talk to them and find a
way to make them contribute to your new overlay otherwise you may end up
actually be the only maintainer of it.

-- 
Regards,
Markos Chandras

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