On GCC 16.1.1 I observe the same behavior (except from the fact that it uses the
AVX instruction vdivss).
Here's my GCC configuration:
$ gcc -v
Using built-in specs.
COLLECT_GCC=gcc
COLLECT_LTO_WRAPPER=/usr/libexec/gcc/x86_64-redhat-linux/16/lto-wrapper
OFFLOAD_TARGET_NAMES=nvptx-none:amdgcn-amdhsa
OFFLOAD_TARGET_DEFAULT=1
Target: x86_64-redhat-linux
Configured with: ../configure --enable-bootstrap
--enable-languages=c,c++,fortran,objc,obj-c++,ada,go,d,m2,cobol,algol68,lto
--prefix=/usr --mandir=/usr/share/man --infodir=/usr/share/info
--with-bugurl=https://bugzilla.redhat.com/ --enable-shared
--enable-threads=posix --enable-checking=release --enable-multilib
--with-system-zlib --enable-__cxa_atexit --disable-libunwind-exceptions
--enable-gnu-unique-object --enable-linker-build-id
--with-gcc-major-version-only --enable-libstdcxx-backtrace
--with-libstdcxx-zoneinfo=/usr/share/zoneinfo --with-linker-hash-style=gnu
--enable-plugin --enable-initfini-array
--with-isl=/builddir/build/BUILD/gcc-16.1.1-build/gcc-16.1.1-20260515/obj-x86_64-redhat-linux/isl-install
--enable-offload-targets=nvptx-none,amdgcn-amdhsa --enable-offload-defaulted
--without-cuda-driver --enable-gnu-indirect-function --enable-cet
--with-tune=generic --with-tls=gnu2 --with-arch_32=i686
--build=x86_64-redhat-linux --with-build-config=bootstrap-lto
--enable-link-serialization=1 --disable-libssp
Thread model: posix
Supported LTO compression algorithms: zlib zstd
gcc version 16.1.1 20260515 (Red Hat 16.1.1-2) (GCC)
Here's the output of objdump -D:
00000000004004a0 <Func>:
4004a0: c5 fa 5e 05 cc 0c 00 vdivss 0xccc(%rip),%xmm0,%xmm0 #
401174 <_IO_stdin_used+0x4>
4004a7: 00
4004a8: c3 ret
Matteo
On 21/05/2026 15:03, Undisclosed via Gcc wrote:
Hi, I am using gcc 14.2 on windows (mingw64).
I always gave for granted that any compiler would automatically turn constant
divisions into multiplications. Thus, I never cared of writing i.e
float x = a * 0.1f
but I always wrote
float x = a / 10.f
trusting the compiler.
Now I decided to inspect the asm, to be 100% sure, cos I was detecting abnormal
cpu consumption in some time-critical code, and I had a very bad surprise !!!
Here is how:
float Func(float x)
{
return x / 10.f;
}
gets resolved:
divss .LC12(%rip), %xmm0 !!!
This with:
-m64 -march=x86-64-v3 -O3
Does it make any sense ? Why doesn't it convert the division by 10 to a
multiplication by 0.1 ?? Has one to enable some specific option for that ?
Thx