Hi, I am using gcc 14.2 on windows (mingw64).
I always gave for granted that any compiler would automatically turn constant 
divisions into multiplications. Thus, I never cared of writing i.e
float x = a * 0.1f
but I always wrote
float x = a / 10.f
trusting the compiler.
Now I decided to inspect the asm, to be 100% sure, cos I was detecting abnormal 
cpu consumption in some time-critical code, and I had a very bad surprise !!!

Here is how:

float Func(float x)
{
  return x / 10.f;
}

gets resolved:

divss .LC12(%rip), %xmm0 !!!

This with:

-m64 -march=x86-64-v3 -O3

Does it make any sense ? Why doesn't it convert the division by 10 to a 
multiplication by 0.1 ?? Has one to enable some specific option for that ?

Thx

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