There's no point calling for_each_rtx/FOR_EACH_SUBRTX on a LABEL_REF
or SYMBOL_REF. We can just handle them directly instead.
gcc/
* varasm.c (compute_reloc_for_rtx_1): Take a const_rtx. Remove the
pointer to the cumulative reloc value and return the value for
this reloc instead.
(compute_reloc_for_rtx): Take a const_rtx. Call
compute_reloc_for_rtx_1 directly for SYMBOL_REF and LABEL_REF,
avoiding any recursion. Use FOR_EACH_SUBRTX rather than
for_each_rtx for the CONST case.
Index: gcc/varasm.c
===================================================================
--- gcc/varasm.c 2014-08-03 11:25:33.944191769 +0100
+++ gcc/varasm.c 2014-08-03 11:25:34.217194468 +0100
@@ -6484,44 +6484,43 @@ default_unique_section (tree decl, int r
set_decl_section_name (decl, string);
}
-/* Like compute_reloc_for_constant, except for an RTX. The return value
- is a mask for which bit 1 indicates a global relocation, and bit 0
- indicates a local relocation. */
+/* Subroutine of compute_reloc_for_rtx for leaf rtxes. */
static int
-compute_reloc_for_rtx_1 (rtx *xp, void *data)
+compute_reloc_for_rtx_1 (const_rtx x)
{
- int *preloc = (int *) data;
- rtx x = *xp;
-
switch (GET_CODE (x))
{
case SYMBOL_REF:
- *preloc |= SYMBOL_REF_LOCAL_P (x) ? 1 : 2;
- break;
+ return SYMBOL_REF_LOCAL_P (x) ? 1 : 2;
case LABEL_REF:
- *preloc |= 1;
- break;
+ return 1;
default:
- break;
+ return 0;
}
-
- return 0;
}
+/* Like compute_reloc_for_constant, except for an RTX. The return value
+ is a mask for which bit 1 indicates a global relocation, and bit 0
+ indicates a local relocation. */
+
static int
-compute_reloc_for_rtx (rtx x)
+compute_reloc_for_rtx (const_rtx x)
{
- int reloc;
-
switch (GET_CODE (x))
{
- case CONST:
case SYMBOL_REF:
case LABEL_REF:
- reloc = 0;
- for_each_rtx (&x, compute_reloc_for_rtx_1, &reloc);
- return reloc;
+ return compute_reloc_for_rtx_1 (x);
+
+ case CONST:
+ {
+ int reloc = 0;
+ subrtx_iterator::array_type array;
+ FOR_EACH_SUBRTX (iter, array, x, ALL)
+ reloc |= compute_reloc_for_rtx_1 (*iter);
+ return reloc;
+ }
default:
return 0;