On Thu, Nov 27, 2025 at 5:38 PM Jonathan Wakely <[email protected]> wrote:

> On Thu, 27 Nov 2025 at 16:01, Tomasz Kaminski <[email protected]> wrote:
> >
> >
> >
> > On Thu, Nov 27, 2025 at 4:35 PM Jonathan Wakely <[email protected]>
> wrote:
> >>
> >> The __spin_until_impl function was presumably intended to just spin for
> >> a short time, then give up and let the caller wait on a futex or
> >> condvar. However, __spin_until_impl will never stop spinning unless
> >> either the value changes or the timeout is reached. This means that when
> >> __spin_until_impl returns, the caller should immediately return (because
> >> either the value we were waiting for has changed, or the timeout
> >> happened). So __wait_until_impl should never block on a futex or
> >> condvar. However, the check for the return value of __spin_until_impl
> >> would only return if the value changed (i.e. !__res._M_timeout). So if
> >> the timeout occurred, it would fall through and block on the
> >> futex/condvar, even though the timeout has already been reached.
> >
> > Yes, it was calling sleep for max 64ms in iterations, and started
> spinning
> > close to timeout. Which is strange, because I would assume spin loop is
> > beneficial when we have nothing to wait on.
> >>
> >>
> >> This was causing a major performance regression in the timed waiting
> >> functions of std::counting_semaphore.
> >>
> >> The simplest fix is to replace __spin_until_impl entirely, just calling
> >> __spin_impl to spin a small, finite number of times, and then return
> >> immediately if either the value changed or the timeout happened. This
> >> ensures that we don't block on the futex/condvar unnecessarily.
> >>
> >> Removing __spin_until_impl also has the advantage that we no longer keep
> >> calling steady_clock::now() on every iteration to check for a timeout.
> >> That was also adding significant overhead to the timed waiting
> >> functions.
> >
> > LGTM.
> >>
> >>
> >> libstdc++-v3/ChangeLog:
> >>
> >>         PR libstdc++/122878
> >>         * src/c++20/atomic.cc (__spin_until_impl): Remove.
> >>         (__wait_until_impl): Use __spin_impl instead of
> >>         __spin_until_impl and return if timeout is reached after
> >>         spinning.
> >> ---
> >>
> >> Tested x86_64-linux.
> >>
> >>  libstdc++-v3/src/c++20/atomic.cc | 47 ++------------------------------
> >>  1 file changed, 3 insertions(+), 44 deletions(-)
> >>
> >> diff --git a/libstdc++-v3/src/c++20/atomic.cc
> b/libstdc++-v3/src/c++20/atomic.cc
> >> index fdd67d834768..16fd91b7d7ab 100644
> >> --- a/libstdc++-v3/src/c++20/atomic.cc
> >> +++ b/libstdc++-v3/src/c++20/atomic.cc
> >> @@ -455,49 +455,6 @@ __cond_wait_until(__condvar& __cv, mutex& __mx,
> >>    return __wait_clock_t::now() < __atime;
> >>  }
> >>  #endif // ! HAVE_PLATFORM_WAIT
> >> -
> >> -// Unlike __spin_impl, does not always return _M_has_val == true.
> >> -// If the deadline has already passed then no fresh value is loaded.
> >> -__wait_result_type
> >> -__spin_until_impl(const __platform_wait_t* __addr,
> >> -                 const __wait_args_base& __args,
> >> -                 const __wait_clock_t::time_point& __deadline)
> >> -{
> >> -  using namespace literals::chrono_literals;
> >> -
> >> -  __wait_result_type __res{};
> >> -  auto __t0 = __wait_clock_t::now();
> >> -  auto __now = __t0;
> >> -  for (; __now < __deadline; __now = __wait_clock_t::now())
> >> -    {
> >> -      auto __elapsed = __now - __t0;
> >> -#ifndef _GLIBCXX_NO_SLEEP
> >> -      if (__elapsed > 128ms)
> >> -       this_thread::sleep_for(64ms);
> >> -      else if (__elapsed > 64us)
> >> -       this_thread::sleep_for(__elapsed / 2);
> >> -      else
> >> -#endif
> >> -      if (__elapsed > 4us)
> >> -       __thread_yield();
> >> -      else
> >> -       {
> >> -         __res = __detail::__spin_impl(__addr, __args);
> >> -         if (!__res._M_timeout)
> >> -           return __res;
> >> -       }
> >> -
> >> -      __res._M_val = __atomic_load_n(__addr, __args._M_order);
> >> -      __res._M_has_val = true;
> >> -      if (__res._M_val != __args._M_old)
> >> -       {
> >> -         __res._M_timeout = false;
> >> -         return __res;
> >> -       }
> >> -    }
> >> -  __res._M_timeout = true;
> >> -  return __res;
> >> -}
> >>  } // namespace
> >>
> >>  __wait_result_type
> >> @@ -509,11 +466,13 @@ __wait_until_impl([[maybe_unused]] const void*
> __addr, __wait_args_base& __args,
> >
> > Few lines before, we are passing wait_clock_t::duration with the time
> since epoch value here,
> > wouldn't it make more sense and make the implementation cleaner if we
> would pass wait_clock_t::time_point instead?
> > We have different types for duration and time_point for a reason.
>
> I should add a comment about that. Passing a duration instead of a
> time_point means that the choice of clock isn't baked in to the ABI.
> We could use the same entry point into the library to pass a
> system_clock::time_point if we assigned a new bit in the __wait_flags
> structure to mean it uses the system_clock not the steady_clock. Or we
> could use a flag to say that it's a relative time (as a duration) not
> an absolute time as a time_point.

We still backe the choice of clock period in the API.
I would suggest having a typedef for wait_epoch_time_t instead
of using wait_clock_t::duration, that would be independent of wait_t.
Would be also a good place to add the comment you mentioned.

Can be done in separate patch.

>
> So you're correct that we're using the "wrong" type here, but it's a
> form of type erasure (erasing the clock parameter) that makes the API
> more flexible.
>
> >
> > One of two calls points have time_point and then turns it into duration:
> >         auto __res = __detail::__wait_until_impl(__addr, __args,
> >
> __at.time_since_epoch());
> > And construct time point back in function. But this could be done as
> separate patch.
> >
> >>
> >>
> >>    if (__args & __wait_flags::__do_spin)
> >>      {
> >> -      auto __res = __detail::__spin_until_impl(__wait_addr, __args,
> __atime);
> >> +      auto __res = __detail::__spin_impl(__wait_addr, __args);
> >>        if (!__res._M_timeout)
> >>         return __res;
> >>        if (__args & __wait_flags::__spin_only)
> >>         return __res;
> >> +      if (__wait_clock_t::now() >= __atime)
> >> +       return __res;
> >>      }
> >>
> >>  #ifdef _GLIBCXX_HAVE_PLATFORM_WAIT
> >> --
> >> 2.51.1
> >>
>
>

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