On Thu, Nov 27, 2025 at 4:35 PM Jonathan Wakely <[email protected]> wrote:
> The __spin_until_impl function was presumably intended to just spin for
> a short time, then give up and let the caller wait on a futex or
> condvar. However, __spin_until_impl will never stop spinning unless
> either the value changes or the timeout is reached. This means that when
> __spin_until_impl returns, the caller should immediately return (because
> either the value we were waiting for has changed, or the timeout
> happened). So __wait_until_impl should never block on a futex or
> condvar. However, the check for the return value of __spin_until_impl
> would only return if the value changed (i.e. !__res._M_timeout). So if
> the timeout occurred, it would fall through and block on the
> futex/condvar, even though the timeout has already been reached.
>
Yes, it was calling sleep for max 64ms in iterations, and started spinning
close to timeout. Which is strange, because I would assume spin loop is
beneficial when we have nothing to wait on.
>
> This was causing a major performance regression in the timed waiting
> functions of std::counting_semaphore.
>
> The simplest fix is to replace __spin_until_impl entirely, just calling
> __spin_impl to spin a small, finite number of times, and then return
> immediately if either the value changed or the timeout happened. This
> ensures that we don't block on the futex/condvar unnecessarily.
>
> Removing __spin_until_impl also has the advantage that we no longer keep
> calling steady_clock::now() on every iteration to check for a timeout.
> That was also adding significant overhead to the timed waiting
> functions.
>
LGTM.
>
> libstdc++-v3/ChangeLog:
>
> PR libstdc++/122878
> * src/c++20/atomic.cc (__spin_until_impl): Remove.
> (__wait_until_impl): Use __spin_impl instead of
> __spin_until_impl and return if timeout is reached after
> spinning.
> ---
>
> Tested x86_64-linux.
>
> libstdc++-v3/src/c++20/atomic.cc | 47 ++------------------------------
> 1 file changed, 3 insertions(+), 44 deletions(-)
>
> diff --git a/libstdc++-v3/src/c++20/atomic.cc
> b/libstdc++-v3/src/c++20/atomic.cc
> index fdd67d834768..16fd91b7d7ab 100644
> --- a/libstdc++-v3/src/c++20/atomic.cc
> +++ b/libstdc++-v3/src/c++20/atomic.cc
> @@ -455,49 +455,6 @@ __cond_wait_until(__condvar& __cv, mutex& __mx,
> return __wait_clock_t::now() < __atime;
> }
> #endif // ! HAVE_PLATFORM_WAIT
> -
> -// Unlike __spin_impl, does not always return _M_has_val == true.
> -// If the deadline has already passed then no fresh value is loaded.
> -__wait_result_type
> -__spin_until_impl(const __platform_wait_t* __addr,
> - const __wait_args_base& __args,
> - const __wait_clock_t::time_point& __deadline)
> -{
> - using namespace literals::chrono_literals;
> -
> - __wait_result_type __res{};
> - auto __t0 = __wait_clock_t::now();
> - auto __now = __t0;
> - for (; __now < __deadline; __now = __wait_clock_t::now())
> - {
> - auto __elapsed = __now - __t0;
> -#ifndef _GLIBCXX_NO_SLEEP
> - if (__elapsed > 128ms)
> - this_thread::sleep_for(64ms);
> - else if (__elapsed > 64us)
> - this_thread::sleep_for(__elapsed / 2);
> - else
> -#endif
> - if (__elapsed > 4us)
> - __thread_yield();
> - else
> - {
> - __res = __detail::__spin_impl(__addr, __args);
> - if (!__res._M_timeout)
> - return __res;
> - }
> -
> - __res._M_val = __atomic_load_n(__addr, __args._M_order);
> - __res._M_has_val = true;
> - if (__res._M_val != __args._M_old)
> - {
> - __res._M_timeout = false;
> - return __res;
> - }
> - }
> - __res._M_timeout = true;
> - return __res;
> -}
> } // namespace
>
> __wait_result_type
> @@ -509,11 +466,13 @@ __wait_until_impl([[maybe_unused]] const void*
> __addr, __wait_args_base& __args,
>
Few lines before, we are passing wait_clock_t::duration with the time since
epoch value here,
wouldn't it make more sense and make the implementation cleaner if we would
pass wait_clock_t::time_point instead?
We have different types for duration and time_point for a reason.
One of two calls points have time_point and then turns it into duration:
auto __res = __detail::__wait_until_impl(__addr, __args,
__at.time_since_epoch());
And construct time point back in function. But this could be done as
separate patch.
>
> if (__args & __wait_flags::__do_spin)
> {
> - auto __res = __detail::__spin_until_impl(__wait_addr, __args,
> __atime);
> + auto __res = __detail::__spin_impl(__wait_addr, __args);
> if (!__res._M_timeout)
> return __res;
> if (__args & __wait_flags::__spin_only)
> return __res;
> + if (__wait_clock_t::now() >= __atime)
> + return __res;
> }
>
> #ifdef _GLIBCXX_HAVE_PLATFORM_WAIT
> --
> 2.51.1
>
>