Evgeny Karpov <evgeny.kar...@microsoft.com> writes: > In some cases, the alignment can be bigger than BIGGEST_ALIGNMENT. > > The issue was detected while building FFmpeg. > It creates structures, most likely for AVX optimization. > > For instance: > float __attribute__((aligned (32))) large_aligned_array[3]; > > BIGGEST_ALIGNMENT could be up to 512 bits on x64. > This patch has been added to cover this case without needing to > change the FFmpeg code.
What goes wrong if we don't do this? I'm not sure from the description whether it's a correctness fix, a performance fix, or whether it's about avoiding wasted space. > gcc/ChangeLog: > > * config/aarch64/aarch64-coff.h (ASM_OUTPUT_ALIGNED_LOCAL): > Change alignment. > --- > gcc/config/aarch64/aarch64-coff.h | 10 ++++++++++ > 1 file changed, 10 insertions(+) > > diff --git a/gcc/config/aarch64/aarch64-coff.h > b/gcc/config/aarch64/aarch64-coff.h > index 17f346fe540..bf8e30b9c08 100644 > --- a/gcc/config/aarch64/aarch64-coff.h > +++ b/gcc/config/aarch64/aarch64-coff.h > @@ -58,6 +58,16 @@ > assemble_name ((FILE), (NAME)), \ > fprintf ((FILE), ",%lu\n", (ROUNDED))) > > +#define ASM_OUTPUT_ALIGNED_LOCAL(FILE, NAME, SIZE, ALIGNMENT) \ > + { \ > + unsigned HOST_WIDE_INT rounded = MAX ((SIZE), 1); \ > + unsigned HOST_WIDE_INT alignment = MAX ((ALIGNMENT), BIGGEST_ALIGNMENT); > \ > + rounded += (alignment / BITS_PER_UNIT) - 1; \ > + rounded = (rounded / (alignment / BITS_PER_UNIT) \ > + * (alignment / BITS_PER_UNIT)); \ There's a ROUND_UP macro that could be used here. Thanks, Richard > + ASM_OUTPUT_LOCAL (FILE, NAME, SIZE, rounded); \ > + } > + > #define ASM_OUTPUT_SKIP(STREAM, NBYTES) \ > fprintf (STREAM, "\t.space\t%d // skip\n", (int) (NBYTES))