> > It looks like X86_TUNE_PREFER_KNOWN_REP_MOVSB_STOSB is quite obviously
> > benefical and independent of the rest of changes.  I think we will need
> > to discuss bit more the move ratio and the code size/uop cache polution
> > issues - one option would be to use increased limits for -O3 only.
> 
> My change only increases CLEAR_RATIO, not MOVE_RATIO.   We are
> checking code size impacts on SPEC CPU 2017 and eembc.
> 
> > Can you break this out to independent patch?  I also wonder if it owuld
> 
> X86_TUNE_PREFER_KNOWN_REP_MOVSB_STOSB improves performance
> only when memcpy/memset costs and MOVE_RATIO are updated the same time,
> like:
> 
> https://gcc.gnu.org/pipermail/gcc-patches/2021-March/567096.html
> 
> Make it a standalone means moving from Ice Lake patch to Skylake patch.
> 
> > not be more readable to special case this just on the beggining of
> > decide_alg.
> > > @@ -6890,6 +6891,7 @@ decide_alg (HOST_WIDE_INT count, HOST_WIDE_INT 
> > > expected_size,
> > >    const struct processor_costs *cost;
> > >    int i;
> > >    bool any_alg_usable_p = false;
> > > +  bool known_size_p = expected_size != -1;
> >
> > expected_size is not -1 if we have profile feedback and we detected from
> > histogram average size of a block.  It seems to me that from description
> > that you want the const to be actual compile time constant that would be
> > min_size == max_size I guess.
> >
> 
> You are right.  Here is the v2 patch with min_size != max_size check for
> unknown size.

Patch is OK now.  I was wondering about using avx256 for moves of known
size (per comment on MOVE_MAX_PIECES there is issue with
MAX_FIXED_MODE_SIZE, but that seems not hard to fix). Did you look into
it?

Honza
> 
> Thanks.
> 
> --
> H.J.


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