> > It looks like X86_TUNE_PREFER_KNOWN_REP_MOVSB_STOSB is quite obviously > > benefical and independent of the rest of changes. I think we will need > > to discuss bit more the move ratio and the code size/uop cache polution > > issues - one option would be to use increased limits for -O3 only. > > My change only increases CLEAR_RATIO, not MOVE_RATIO. We are > checking code size impacts on SPEC CPU 2017 and eembc. > > > Can you break this out to independent patch? I also wonder if it owuld > > X86_TUNE_PREFER_KNOWN_REP_MOVSB_STOSB improves performance > only when memcpy/memset costs and MOVE_RATIO are updated the same time, > like: > > https://gcc.gnu.org/pipermail/gcc-patches/2021-March/567096.html > > Make it a standalone means moving from Ice Lake patch to Skylake patch. > > > not be more readable to special case this just on the beggining of > > decide_alg. > > > @@ -6890,6 +6891,7 @@ decide_alg (HOST_WIDE_INT count, HOST_WIDE_INT > > > expected_size, > > > const struct processor_costs *cost; > > > int i; > > > bool any_alg_usable_p = false; > > > + bool known_size_p = expected_size != -1; > > > > expected_size is not -1 if we have profile feedback and we detected from > > histogram average size of a block. It seems to me that from description > > that you want the const to be actual compile time constant that would be > > min_size == max_size I guess. > > > > You are right. Here is the v2 patch with min_size != max_size check for > unknown size.
Patch is OK now. I was wondering about using avx256 for moves of known size (per comment on MOVE_MAX_PIECES there is issue with MAX_FIXED_MODE_SIZE, but that seems not hard to fix). Did you look into it? Honza > > Thanks. > > -- > H.J.