> > +/* FIELD1 and FIELD2 are two component refs whose bases are either
> > +   both at the same address or completely disjoint.
> > +   Return 1 if FIELD1 and FIELD2 are non-overlapping
> > +   Return 0 if FIELD1 and FIELD2 are having same addresses or are
> > +     completely disjoint.
> 
> completely disjoint?  I guess
> 
>   Return 0 if accesses to FIELD1 and FIELD2 are possibly overlapping.
> 
> is better matching actual behavior.  Likewise mentioning 'accesses'
> in the first because of the bitfield treatment (the fields may
> be non-overlapping but actual accesses might be).

I was trying to describe difference between 0 and -1.
We return 0 when we fully structurally matched the path and we know it
is same. -1 means that we arrived to somehting we can not handle (union,
mismatched offsets) and it would make sense to try disambiguating
further.

Currently it means that in addition to
nonoverlapping_component_refs_since_match_p we also do
nonoverlapping_component_refs_p which has some chance to recover from
the mismatched REF pair, match the types later on path and still
disambiguate.  It seem to happen very rarely though.
> 
> > +      /* Different fields of the same record type cannot overlap.
> > +    ??? Bitfields can overlap at RTL level so punt on them.  */
> > +      if (DECL_BIT_FIELD (field1) && DECL_BIT_FIELD (field2))
> > +   return -1;
> 
> This is similar as the DECL_BIT_FIELD_REPRESENTATIVE check so why
> return -1 instead of 0?

Well, my plan is to put this test before ref_and_offset which still have
chace to suceed if fields are far away. But i am happy to return 0 here
and mess with that later.
> > +  else 
> > +    {
> > +      if (operand_equal_p (DECL_FIELD_BIT_OFFSET (field1),
> > +                      DECL_FIELD_BIT_OFFSET (field2), 0))
> > +   return 0;
> 
> I think this is overly pessimistic - the offset of a field
> is DECL_FIELD_OFFSET + DECL_FIELD_BIT_OFFSET (the latter is
> only up to DECL_OFFSET_ALIGN, the rest of the constant
> offset spills into DECL_FIELD_OFFSET).  Which also means ...
> 
> > +
> > +      /* Different fields of the same record type cannot overlap.
> > +    ??? Bitfields can overlap at RTL level so punt on them.  */
> > +      if (DECL_BIT_FIELD (field1) && DECL_BIT_FIELD (field2))
> > +   return -1;
> > +
> > +      poly_uint64 offset1;
> > +      poly_uint64 offset2;
> > +      poly_uint64 size1;
> > +      poly_uint64 size2;
> > +      if (!poly_int_tree_p (DECL_FIELD_BIT_OFFSET (field1), &offset1)
> > +     || !poly_int_tree_p (DECL_FIELD_BIT_OFFSET (field2), &offset2)
> > +     || !poly_int_tree_p (DECL_SIZE (field1), &size1)
> > +     || !poly_int_tree_p (DECL_SIZE (field2), &size2)
> > +     || ranges_maybe_overlap_p (offset1, size1, offset2, size2))
> 
> this is technically wrong in case we had DECL_FIELD_OFFSETs 4 and 8
> and DECL_FIELD_BIT_OFFSETs 32 and 0.
> 
> So you have to compute the combined offsets first.

OK, I guess I can take look at the get_base_ref_and_offset there. Thanks
for pointing this out.
> 
> > +   return -1;
> 
> I think it may make sense to return -1 if any of the !poly_int_tree_p
> tests fire, but otherwise?  I'm not actually sure what -1 vs. 0
> means here - is 0 a must exactly overlap and -1 is a may overlap
> somehow?

Well, we have two fields that overlap partly from two different types
in >nonoverlapping_component_refs_since_match_p  so it can not
continue walking (since the main invariant is broken)
we may still suceed with the nonoverlaping_component_refs 

Thanks, I will update the patch.
Honza

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