Hi!

On Mon, Jan 05, 2015 at 10:31:17PM +0100, Jakub Jelinek wrote:
> Or you could e.g. do the
>   if (HARD_FRAME_POINTER_IS_ARG_POINTER
>       && !reload_completed
>       && SIBLING_CALL_P (insn))
>     { add_wild_read (bb_info); return; }
> case first, then compute const_call and memset_call,
>   if (const_call || memset_call)
>     { current_big_block }
>   else if (reload_completed && SIBLING_CALL_P (insn))
>     add_wild_read (bb_info);
>   else
>     add_non_frame_wild_read (bb_info);
> 
> That way, you would not punish const/memset calls unnecessarily after reload
> when they are sibling calls.

So what about this way?  Even for the HARD_FRAME_POINTER_IS_ARG_POINTER
before reload case, there is no reason for wild read IMHO, just setting
frame_read should do all that is necessary.  Bootstrapped/regtested on
x86_64-linux and i686-linux, tested on the pr55023 testcase with cross
to hppa-linux.  Ok for trunk?

2015-01-06  Jakub Jelinek  <ja...@redhat.com>

        PR target/55023
        PR middle-end/64388
        * dse.c (struct insn_info): Mention frame_read set also
        before reload for tail calls on some targets.
        (scan_insn): Revert 2014-12-22 change.  Set frame_read
        also before reload for tail calls if
        HARD_FRAME_POINTER_IS_ARG_POINTER.  Call add_wild_read
        instead of add_non_frame_wild_read for non-const/memset
        tail calls after reload.

--- gcc/dse.c.jj        2015-01-05 22:41:19.000000000 +0100
+++ gcc/dse.c   2015-01-06 11:39:39.450832915 +0100
@@ -371,9 +371,11 @@ struct insn_info
        either stack pointer or hard frame pointer based.  This means
        that we have no other choice than also killing all the frame
        pointer based stores upon encountering a const function call.
-     This field is set after reload for const function calls.  Having
-     this set is less severe than a wild read, it just means that all
-     the frame related stores are killed rather than all the stores.  */
+     This field is set after reload for const function calls and before
+     reload for const tail function calls on targets where arg pointer
+     is the frame pointer.  Having this set is less severe than a wild
+     read, it just means that all the frame related stores are killed
+     rather than all the stores.  */
   bool frame_read;
 
   /* This field is only used for the processing of const functions.
@@ -2483,17 +2485,6 @@ scan_insn (bb_info_t bb_info, rtx_insn *
 
       insn_info->cannot_delete = true;
 
-      /* Arguments for a sibling call that are pushed to memory are passed
-        using the incoming argument pointer of the current function.  These
-        may or may not be frame related depending on the target.  Since
-        argument pointer related stores are not currently tracked, we treat
-        a sibling call as though it does a wild read.  */
-      if (SIBLING_CALL_P (insn))
-       {
-         add_wild_read (bb_info);
-         return;
-       }
-
       /* Const functions cannot do anything bad i.e. read memory,
         however, they can read their parameters which may have
         been pushed onto the stack.
@@ -2527,7 +2518,13 @@ scan_insn (bb_info_t bb_info, rtx_insn *
                     const_call ? "const" : "memset", INSN_UID (insn));
 
          /* See the head comment of the frame_read field.  */
-         if (reload_completed)
+         if (reload_completed
+             /* Tail calls are storing their arguments using
+                arg poinnter.  If it is a frame pointer on the target,
+                even before reload we need to kill frame pointer based
+                stores.  */
+             || (SIBLING_CALL_P (insn)
+                 && HARD_FRAME_POINTER_IS_ARG_POINTER))
            insn_info->frame_read = true;
 
          /* Loop over the active stores and remove those which are
@@ -2601,7 +2598,11 @@ scan_insn (bb_info_t bb_info, rtx_insn *
                }
            }
        }
-
+      else if (SIBLING_CALL_P (insn) && reload_completed)
+       /* Arguments for a sibling call that are pushed to memory are passed
+          using the incoming argument pointer of the current function.  After
+          reload that might be (and likely is) frame pointer based.  */
+       add_wild_read (bb_info);
       else
        /* Every other call, including pure functions, may read any memory
            that is not relative to the frame.  */


        Jakub

Reply via email to