On 2011/4/1 01:33 AM, Richard Earnshaw wrote: > > On Thu, 2011-03-31 at 22:18 +0800, Chung-Lin Tang wrote: >> On 2011/3/31 06:14 PM, Richard Earnshaw wrote: >>> >>> On Thu, 2011-03-31 at 11:33 +0800, Chung-Lin Tang wrote: >>>> On 2011/3/30 05:28 PM, Richard Earnshaw wrote: >>>>> >>>>> On Wed, 2011-03-30 at 15:35 +0800, Chung-Lin Tang wrote: >>>>>> On 2011/3/30 上午 12:23, Richard Earnshaw wrote: >>>>>>> >>>>>>> On Tue, 2011-03-29 at 22:53 +0800, Chung-Lin Tang wrote: >>>>>>>> On 2011/3/29 下午 10:26, Richard Earnshaw wrote: >>>>>>>>> On Tue, 2011-03-29 at 18:25 +0800, Chung-Lin Tang wrote: >>>>>>>>>> On 2011/3/24 06:51 PM, Richard Earnshaw wrote: >>>>>>>>>>> >>>>>>>>>>> On Thu, 2011-03-24 at 12:56 +0900, Chung-Lin Tang wrote: >>>>>>>>>>>> Hi, >>>>>>>>>>>> PR48250 happens under TARGET_NEON, where DImode is included within >>>>>>>>>>>> the >>>>>>>>>>>> valid NEON modes. This turns the range of legitimate constant >>>>>>>>>>>> indexes to >>>>>>>>>>>> step-4 (coproc load/store), thus arm_legitimize_reload_address() >>>>>>>>>>>> when >>>>>>>>>>>> trying to decompose the [reg+index] reload address into >>>>>>>>>>>> [(reg+index_high)+index_low], can cause an ICE later when >>>>>>>>>>>> 'index_low' >>>>>>>>>>>> part is not aligned to 4. >>>>>>>>>>>> >>>>>>>>>>>> I'm not sure why the current DImode index is computed as: >>>>>>>>>>>> low = ((val & 0xf) ^ 0x8) - 0x8; the sign-extending into negative >>>>>>>>>>>> values, then subtracting back, actually creates further off >>>>>>>>>>>> indexes. >>>>>>>>>>>> e.g. in the supplied testcase, [sp+13] was turned into [(sp+16)-3]. >>>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> Hysterical Raisins... the code there was clearly written for the >>>>>>>>>>> days >>>>>>>>>>> before we had LDRD in the architecture. At that time the most >>>>>>>>>>> efficient >>>>>>>>>>> way to load a 64-bit object was to use the LDM{ia,ib,da,db} >>>>>>>>>>> instructions. The computation here was (I think), intended to try >>>>>>>>>>> and >>>>>>>>>>> make the most efficient use of an add/sub instruction followed by >>>>>>>>>>> LDM/STM offsetting. At that time the architecture had no unaligned >>>>>>>>>>> access either, so dealing with 64-bit that were less than 32-bit >>>>>>>>>>> aligned >>>>>>>>>>> (in those days 32-bit was the maximum alignment) probably wasn't >>>>>>>>>>> considered, or couldn't even get through to reload. >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> I see it now. The code in output_move_double() returning assembly for >>>>>>>>>> ldm/stm(db/da/ib) for offsets -8/-4/+4 seems to confirm this. >>>>>>>>>> >>>>>>>>>> I have changed the patch to let the new code handle the TARGET_LDRD >>>>>>>>>> case >>>>>>>>>> only. The pre-LDRD case is still handled by the original code, with >>>>>>>>>> an >>>>>>>>>> additional & ~0x3 for aligning the offset to 4. >>>>>>>>>> >>>>>>>>>> I've also added a comment for the pre-TARGET_LDRD case. Please see if >>>>>>>>>> the description is accurate enough. >>>>>>>>>> >>>>>>>>>>>> My patch changes the index decomposing to a more straightforward >>>>>>>>>>>> way; it >>>>>>>>>>>> also sort of outlines the way the other reload address indexes are >>>>>>>>>>>> broken by using and-masks, is not the most effective. The address >>>>>>>>>>>> is >>>>>>>>>>>> computed by addition, subtracting away the parts to obtain low+high >>>>>>>>>>>> should be the optimal way of giving the largest computable index >>>>>>>>>>>> range. >>>>>>>>>>>> >>>>>>>>>>>> I have included a few Thumb-2 bits in the patch; I know currently >>>>>>>>>>>> arm_legitimize_reload_address() is only used under TARGET_ARM, but >>>>>>>>>>>> I >>>>>>>>>>>> guess it might eventually be turned into TARGET_32BIT. >>>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> I think this needs to be looked at carefully on ARMv4/ARMv4T to >>>>>>>>>>> check >>>>>>>>>>> that it doesn't cause regressions there when we don't have LDRD in >>>>>>>>>>> the >>>>>>>>>>> instruction set. >>>>>>>>>> >>>>>>>>>> I'll be testing the modified patch under an ARMv4/ARMv4T >>>>>>>>>> configuration. >>>>>>>>>> Okay for trunk if no regressions? >>>>>>>>>> >>>>>>>>>> Thanks, >>>>>>>>>> Chung-Lin >>>>>>>>>> >>>>>>>>>> PR target/48250 >>>>>>>>>> * config/arm/arm.c (arm_legitimize_reload_address): Adjust >>>>>>>>>> DImode constant index decomposing under TARGET_LDRD. Clear >>>>>>>>>> lower two bits for NEON, Thumb-2, and !TARGET_LDRD. Add >>>>>>>>>> comment for !TARGET_LDRD case. >>>>>>>>> >>>>>>>>> This looks technically correct, but I can't help feeling that trying >>>>>>>>> to >>>>>>>>> deal with the bottom two bits being non-zero is not really worthwhile. >>>>>>>>> This hook is an optimization that's intended to generate better code >>>>>>>>> than the default mechanisms that reload provides. It is allowed to >>>>>>>>> fail, but it must say so if it does (by returning false). >>>>>>>>> >>>>>>>>> What this hook is trying to do for DImode is to take an address of the >>>>>>>>> form (reg + TOO_BIG_CONST) and turn it into two instructions that are >>>>>>>>> legitimate: >>>>>>>>> >>>>>>>>> tmp = (REG + LEGAL_BIG_CONST) >>>>>>>>> some_use_of (mem (tmp + SMALL_LEGAL_CONST)) >>>>>>>>> >>>>>>>>> The idea behind the optimization is that LEGAL_BIG_CONST will need >>>>>>>>> fewer >>>>>>>>> instructions to generate than TOO_BIG_CONST. It's unlikely (probably >>>>>>>>> impossible in ARM state) that pushing the bottom two bits of the >>>>>>>>> address >>>>>>>>> into LEGAL_BIG_CONST part of the offset is going to lead to a better >>>>>>>>> code sequence. >>>>>>>>> >>>>>>>>> So I think it would be more sensible to just return false if we have a >>>>>>>>> DImode address with the bottom 2 bits non-zero and then let the normal >>>>>>>>> reload recovery mechanism take over. >>>>>>>> >>>>>>>> It is supposed to provide better utilization of the full range of >>>>>>>> LEGAL_BIG_CONST+SMALL_LEGAL_CONST. I am not sure, but I guess reload >>>>>>>> will resolve it with the reg+LEGAL_BIG_CONST part only, using only (mem >>>>>>>> (reg)) for the load/store (correct me if I'm wrong). >>>>>>>> >>>>>>>> Also, the new code slighty improves the reloading, for example >>>>>>>> currently >>>>>>>> [reg+64] is broken into [(reg+72)-8], creating an additional unneeded >>>>>>>> reload, which is certainly not good when we have ldrd/strd available. >>>>>>>> >>>>>>> >>>>>>> Sorry, didn't mean to suggest that we don't want to do something better >>>>>>> for addresses that are a multiple of 4, just that for addresses that >>>>>>> aren't (at least) word-aligned that we should just bail as the code in >>>>>>> that case won't benefit from the optimization. So something like >>>>>>> >>>>>>> if (mode == DImode || (mode == DFmode && TARGET_SOFT_FLOAT)) >>>>>>> { >>>>>>> if (val & 3) >>>>>>> return false; /* No point in trying to handle this. */ >>>>>>> ... /* Cases that are useful to handle */ >>>>>> >>>>>> I've looked at the reload code surrounding the call to >>>>>> LEGITIMIZE_RELOAD_ADDRESS. It looks like for ARM, reload transforms the >>>>>> address from [reg+#const] to newreg=#const; [reg+newreg]. ARM/Thumb-2 >>>>>> has 16-bits to move that constant, which is much more wider in range >>>>>> than a 12-bit constant operand + 8-bit index. So I agree that simply >>>>>> bailing out should be okay. >>>>>> >>>>>> OTOH, I'll still add that, for some micro-architectures, register read >>>>>> ports may be a critical resource; for those cores, handling as many >>>>>> reloads here as possible by breaking into an address add is still >>>>>> slightly better than a 'move + [reg+reg]', for the latter load/store >>>>>> uses one more register read. So maybe the best should be, to handle >>>>>> when the 'high' part is a valid add-immediate-operand, and bail out if >>>>>> not... >>>>>> >>>>>> C.L. >>>>> >>>>> If the address is unaligned, then the access is going to be slow anyway; >>>>> but this is all corner case stuff - the vast majority of accesses will >>>>> be at natural alignment. I think it's better to seek clarity in these >>>>> cases than outright performance in theoretical micro-architectural >>>>> corner cases. >>>>> >>>>> The largest number of read ports would be needed by store[reg+reg]. >>>>> That's only 3 ports for a normal store (four for a pair of registers), >>>>> but cores can normally handle this without penalty by reading the >>>>> address registers in one cycle and the data to be stored in a later >>>>> cycle -- critical paths tend to be on address generation, not data to be >>>>> stored. >>>> >>>> Actually, I was thinking of cores with dual-issue, where an additional >>>> port read may prevent it from happening... >>>> >>>> Anyways, here's a new patch. I've removed the unaligned handling bits as >>>> you suggested, simply returning false for those cases. >>>> >>>> The points above did inspire another improvement, I think. I have added >>>> a test to also return false when the high part is not a valid immediate >>>> operand. The rationale is, after such a reg=reg+high address compute is >>>> created, it will still have to be split into multiple adds later, so it >>>> may be better to let reload turn it into the [reg+reg] form. >>>> >>> >>> Hmm, I think you've missed the point with some of this, which is that >>> not only is it generally more efficient to try and use offset addressing >>> but careful selection of the immediate values used in the load and the >>> ADD insns can often also lead to better reload CSE. For example: >>> >>> ldr r0, [r2, #4100] // Offset too large >>> ldr r1, [r2, #4104] // Offset too large >>> >>> is best reloaded as >>> add t1, r2, #4096 >>> ldr r0, [t1, #4] >>> add t2, r2, #4096 >>> ldr r1, [t2, #8] >>> >>> which of course post-reload CSE can simplify in most cases to eliminate >>> the second add instruction: >>> >>> add t1, r2, #4096 >>> ldr r0, [t1, #4] >>> ldr r1, [t1, #8] >>> >>> This is true even if the amount of the offset being split out is larger >>> than a simple legitimate_constant. >>> >>> The idea here is that we want to split out the bits of the constant as a >>> mask rather than as subtracting the maximum offset that ldr can handle >>> (the same principle applies to LDRD too). >>> >>> A further trick is that we can make use of negative offsets even if the >>> overall offset is positive and that sometimes this may lead to an >>> immediate that can be constructed with one fewer add instructions For >>> example, >>> >>> ldr r0, [r2, #0x3FFFFC] >>> >>> This is best reloaded as: >>> >>> add t1, r2, #0x400000 >>> ldr r0, [t1, #-4] >>> >>> The trick for spotting this for a load instruction with N bits of offset >>> (ie bits N-1:0) is to look at bit N: if it is set, then chose a negative >>> offset that is going to make bit N and all the bits below it come to >>> zero in the remainder part. >>> >>> The final thing to note is that offsets for negative values in Thumb2 >>> are asymmetrical from the positive values that are available. That >>> makes selecting the best offset more complicated, and thus using >>> negative values is less likely to be worth while. >> >> Richard, thanks for the detailed explanation, you should really turn >> this into a comment in arm.c some time. >> > > Feel free to put it in... > >> I have revised the patch again, this time mostly in an analogous form >> following the other cases, as you explained above. >> >> Thanks, >> Chung-Lin > > Except that the existing ARM cases aren't quite doing the best they can > (in fact, the only case that does fully exploit the negative offsetting > cases is the pre-v5 DImode, but that uses 2's complement addressing so > it's fairly easy :-) > > The correct calculation for low for the TARGET_LDRD case should be > > #define SIGN_MAG_LOW_ADDR_BITS(VAL, N) \ > (((VAL) & ((1 << (N)) - 1)) \ > ? (((VAL) & ((1 << ((N) + 1)) - 1)) ^ (1 << (N))) - (1 << (N)) : 0) > > Now you can simply write > > low = SIGN_MAG_LOW_ADDR_BITS (val, 8); > > > Really the other cases that use sign-magnitude addressing should be > updated similarly.
Thanks for the convenient macro. I guess I'll rehaul the patch to do the other cases together since this discussion has gone this far. I also noticed significant things like TARGET_VFP && TARGET_HARD_FLOAT are not handled here at all. Might as well add them too. Thanks, C.L.