On Thu, 2011-03-31 at 22:18 +0800, Chung-Lin Tang wrote: > On 2011/3/31 06:14 PM, Richard Earnshaw wrote: > > > > On Thu, 2011-03-31 at 11:33 +0800, Chung-Lin Tang wrote: > >> On 2011/3/30 05:28 PM, Richard Earnshaw wrote: > >>> > >>> On Wed, 2011-03-30 at 15:35 +0800, Chung-Lin Tang wrote: > >>>> On 2011/3/30 上午 12:23, Richard Earnshaw wrote: > >>>>> > >>>>> On Tue, 2011-03-29 at 22:53 +0800, Chung-Lin Tang wrote: > >>>>>> On 2011/3/29 下午 10:26, Richard Earnshaw wrote: > >>>>>>> On Tue, 2011-03-29 at 18:25 +0800, Chung-Lin Tang wrote: > >>>>>>>> On 2011/3/24 06:51 PM, Richard Earnshaw wrote: > >>>>>>>>> > >>>>>>>>> On Thu, 2011-03-24 at 12:56 +0900, Chung-Lin Tang wrote: > >>>>>>>>>> Hi, > >>>>>>>>>> PR48250 happens under TARGET_NEON, where DImode is included within > >>>>>>>>>> the > >>>>>>>>>> valid NEON modes. This turns the range of legitimate constant > >>>>>>>>>> indexes to > >>>>>>>>>> step-4 (coproc load/store), thus arm_legitimize_reload_address() > >>>>>>>>>> when > >>>>>>>>>> trying to decompose the [reg+index] reload address into > >>>>>>>>>> [(reg+index_high)+index_low], can cause an ICE later when > >>>>>>>>>> 'index_low' > >>>>>>>>>> part is not aligned to 4. > >>>>>>>>>> > >>>>>>>>>> I'm not sure why the current DImode index is computed as: > >>>>>>>>>> low = ((val & 0xf) ^ 0x8) - 0x8; the sign-extending into negative > >>>>>>>>>> values, then subtracting back, actually creates further off > >>>>>>>>>> indexes. > >>>>>>>>>> e.g. in the supplied testcase, [sp+13] was turned into [(sp+16)-3]. > >>>>>>>>>> > >>>>>>>>> > >>>>>>>>> Hysterical Raisins... the code there was clearly written for the > >>>>>>>>> days > >>>>>>>>> before we had LDRD in the architecture. At that time the most > >>>>>>>>> efficient > >>>>>>>>> way to load a 64-bit object was to use the LDM{ia,ib,da,db} > >>>>>>>>> instructions. The computation here was (I think), intended to try > >>>>>>>>> and > >>>>>>>>> make the most efficient use of an add/sub instruction followed by > >>>>>>>>> LDM/STM offsetting. At that time the architecture had no unaligned > >>>>>>>>> access either, so dealing with 64-bit that were less than 32-bit > >>>>>>>>> aligned > >>>>>>>>> (in those days 32-bit was the maximum alignment) probably wasn't > >>>>>>>>> considered, or couldn't even get through to reload. > >>>>>>>>> > >>>>>>>> > >>>>>>>> I see it now. The code in output_move_double() returning assembly for > >>>>>>>> ldm/stm(db/da/ib) for offsets -8/-4/+4 seems to confirm this. > >>>>>>>> > >>>>>>>> I have changed the patch to let the new code handle the TARGET_LDRD > >>>>>>>> case > >>>>>>>> only. The pre-LDRD case is still handled by the original code, with > >>>>>>>> an > >>>>>>>> additional & ~0x3 for aligning the offset to 4. > >>>>>>>> > >>>>>>>> I've also added a comment for the pre-TARGET_LDRD case. Please see if > >>>>>>>> the description is accurate enough. > >>>>>>>> > >>>>>>>>>> My patch changes the index decomposing to a more straightforward > >>>>>>>>>> way; it > >>>>>>>>>> also sort of outlines the way the other reload address indexes are > >>>>>>>>>> broken by using and-masks, is not the most effective. The address > >>>>>>>>>> is > >>>>>>>>>> computed by addition, subtracting away the parts to obtain low+high > >>>>>>>>>> should be the optimal way of giving the largest computable index > >>>>>>>>>> range. > >>>>>>>>>> > >>>>>>>>>> I have included a few Thumb-2 bits in the patch; I know currently > >>>>>>>>>> arm_legitimize_reload_address() is only used under TARGET_ARM, but > >>>>>>>>>> I > >>>>>>>>>> guess it might eventually be turned into TARGET_32BIT. > >>>>>>>>>> > >>>>>>>>> > >>>>>>>>> I think this needs to be looked at carefully on ARMv4/ARMv4T to > >>>>>>>>> check > >>>>>>>>> that it doesn't cause regressions there when we don't have LDRD in > >>>>>>>>> the > >>>>>>>>> instruction set. > >>>>>>>> > >>>>>>>> I'll be testing the modified patch under an ARMv4/ARMv4T > >>>>>>>> configuration. > >>>>>>>> Okay for trunk if no regressions? > >>>>>>>> > >>>>>>>> Thanks, > >>>>>>>> Chung-Lin > >>>>>>>> > >>>>>>>> PR target/48250 > >>>>>>>> * config/arm/arm.c (arm_legitimize_reload_address): Adjust > >>>>>>>> DImode constant index decomposing under TARGET_LDRD. Clear > >>>>>>>> lower two bits for NEON, Thumb-2, and !TARGET_LDRD. Add > >>>>>>>> comment for !TARGET_LDRD case. > >>>>>>> > >>>>>>> This looks technically correct, but I can't help feeling that trying > >>>>>>> to > >>>>>>> deal with the bottom two bits being non-zero is not really worthwhile. > >>>>>>> This hook is an optimization that's intended to generate better code > >>>>>>> than the default mechanisms that reload provides. It is allowed to > >>>>>>> fail, but it must say so if it does (by returning false). > >>>>>>> > >>>>>>> What this hook is trying to do for DImode is to take an address of the > >>>>>>> form (reg + TOO_BIG_CONST) and turn it into two instructions that are > >>>>>>> legitimate: > >>>>>>> > >>>>>>> tmp = (REG + LEGAL_BIG_CONST) > >>>>>>> some_use_of (mem (tmp + SMALL_LEGAL_CONST)) > >>>>>>> > >>>>>>> The idea behind the optimization is that LEGAL_BIG_CONST will need > >>>>>>> fewer > >>>>>>> instructions to generate than TOO_BIG_CONST. It's unlikely (probably > >>>>>>> impossible in ARM state) that pushing the bottom two bits of the > >>>>>>> address > >>>>>>> into LEGAL_BIG_CONST part of the offset is going to lead to a better > >>>>>>> code sequence. > >>>>>>> > >>>>>>> So I think it would be more sensible to just return false if we have a > >>>>>>> DImode address with the bottom 2 bits non-zero and then let the normal > >>>>>>> reload recovery mechanism take over. > >>>>>> > >>>>>> It is supposed to provide better utilization of the full range of > >>>>>> LEGAL_BIG_CONST+SMALL_LEGAL_CONST. I am not sure, but I guess reload > >>>>>> will resolve it with the reg+LEGAL_BIG_CONST part only, using only (mem > >>>>>> (reg)) for the load/store (correct me if I'm wrong). > >>>>>> > >>>>>> Also, the new code slighty improves the reloading, for example > >>>>>> currently > >>>>>> [reg+64] is broken into [(reg+72)-8], creating an additional unneeded > >>>>>> reload, which is certainly not good when we have ldrd/strd available. > >>>>>> > >>>>> > >>>>> Sorry, didn't mean to suggest that we don't want to do something better > >>>>> for addresses that are a multiple of 4, just that for addresses that > >>>>> aren't (at least) word-aligned that we should just bail as the code in > >>>>> that case won't benefit from the optimization. So something like > >>>>> > >>>>> if (mode == DImode || (mode == DFmode && TARGET_SOFT_FLOAT)) > >>>>> { > >>>>> if (val & 3) > >>>>> return false; /* No point in trying to handle this. */ > >>>>> ... /* Cases that are useful to handle */ > >>>> > >>>> I've looked at the reload code surrounding the call to > >>>> LEGITIMIZE_RELOAD_ADDRESS. It looks like for ARM, reload transforms the > >>>> address from [reg+#const] to newreg=#const; [reg+newreg]. ARM/Thumb-2 > >>>> has 16-bits to move that constant, which is much more wider in range > >>>> than a 12-bit constant operand + 8-bit index. So I agree that simply > >>>> bailing out should be okay. > >>>> > >>>> OTOH, I'll still add that, for some micro-architectures, register read > >>>> ports may be a critical resource; for those cores, handling as many > >>>> reloads here as possible by breaking into an address add is still > >>>> slightly better than a 'move + [reg+reg]', for the latter load/store > >>>> uses one more register read. So maybe the best should be, to handle > >>>> when the 'high' part is a valid add-immediate-operand, and bail out if > >>>> not... > >>>> > >>>> C.L. > >>> > >>> If the address is unaligned, then the access is going to be slow anyway; > >>> but this is all corner case stuff - the vast majority of accesses will > >>> be at natural alignment. I think it's better to seek clarity in these > >>> cases than outright performance in theoretical micro-architectural > >>> corner cases. > >>> > >>> The largest number of read ports would be needed by store[reg+reg]. > >>> That's only 3 ports for a normal store (four for a pair of registers), > >>> but cores can normally handle this without penalty by reading the > >>> address registers in one cycle and the data to be stored in a later > >>> cycle -- critical paths tend to be on address generation, not data to be > >>> stored. > >> > >> Actually, I was thinking of cores with dual-issue, where an additional > >> port read may prevent it from happening... > >> > >> Anyways, here's a new patch. I've removed the unaligned handling bits as > >> you suggested, simply returning false for those cases. > >> > >> The points above did inspire another improvement, I think. I have added > >> a test to also return false when the high part is not a valid immediate > >> operand. The rationale is, after such a reg=reg+high address compute is > >> created, it will still have to be split into multiple adds later, so it > >> may be better to let reload turn it into the [reg+reg] form. > >> > > > > Hmm, I think you've missed the point with some of this, which is that > > not only is it generally more efficient to try and use offset addressing > > but careful selection of the immediate values used in the load and the > > ADD insns can often also lead to better reload CSE. For example: > > > > ldr r0, [r2, #4100] // Offset too large > > ldr r1, [r2, #4104] // Offset too large > > > > is best reloaded as > > add t1, r2, #4096 > > ldr r0, [t1, #4] > > add t2, r2, #4096 > > ldr r1, [t2, #8] > > > > which of course post-reload CSE can simplify in most cases to eliminate > > the second add instruction: > > > > add t1, r2, #4096 > > ldr r0, [t1, #4] > > ldr r1, [t1, #8] > > > > This is true even if the amount of the offset being split out is larger > > than a simple legitimate_constant. > > > > The idea here is that we want to split out the bits of the constant as a > > mask rather than as subtracting the maximum offset that ldr can handle > > (the same principle applies to LDRD too). > > > > A further trick is that we can make use of negative offsets even if the > > overall offset is positive and that sometimes this may lead to an > > immediate that can be constructed with one fewer add instructions For > > example, > > > > ldr r0, [r2, #0x3FFFFC] > > > > This is best reloaded as: > > > > add t1, r2, #0x400000 > > ldr r0, [t1, #-4] > > > > The trick for spotting this for a load instruction with N bits of offset > > (ie bits N-1:0) is to look at bit N: if it is set, then chose a negative > > offset that is going to make bit N and all the bits below it come to > > zero in the remainder part. > > > > The final thing to note is that offsets for negative values in Thumb2 > > are asymmetrical from the positive values that are available. That > > makes selecting the best offset more complicated, and thus using > > negative values is less likely to be worth while. > > Richard, thanks for the detailed explanation, you should really turn > this into a comment in arm.c some time. >
Feel free to put it in... > I have revised the patch again, this time mostly in an analogous form > following the other cases, as you explained above. > > Thanks, > Chung-Lin Except that the existing ARM cases aren't quite doing the best they can (in fact, the only case that does fully exploit the negative offsetting cases is the pre-v5 DImode, but that uses 2's complement addressing so it's fairly easy :-) The correct calculation for low for the TARGET_LDRD case should be #define SIGN_MAG_LOW_ADDR_BITS(VAL, N) \ (((VAL) & ((1 << (N)) - 1)) \ ? (((VAL) & ((1 << ((N) + 1)) - 1)) ^ (1 << (N))) - (1 << (N)) : 0) Now you can simply write low = SIGN_MAG_LOW_ADDR_BITS (val, 8); Really the other cases that use sign-magnitude addressing should be updated similarly. R.