https://gcc.gnu.org/bugzilla/show_bug.cgi?id=78552
Bug ID: 78552 Summary: std::locale::classic() Needless Race Product: gcc Version: 6.2.1 Status: UNCONFIRMED Severity: normal Priority: P3 Component: libstdc++ Assignee: unassigned at gcc dot gnu.org Reporter: gccbza at bluematt dot me Target Milestone: --- I'm not sure whether the standard has any thread-safety requirements for std::local::classic() (I cant seem to find any?), but it seems needlessly race-y: classic() constructs a new locale on top of the global c_locale using the locale(_Impl*) constructor, which only bothers to set _M_impl to the pointer passed in. Thus, every time you call classic() it sets c_locale._M_impl to _S_classic and then returns a const reference to c_locale. This isnt an issue on many (any?) platforms, but helgrind/drd gets very upset and there is seemingly no reason to do this outside of _S_initialize?