https://gcc.gnu.org/bugzilla/show_bug.cgi?id=63526
Daniel Krügler <daniel.kruegler at googlemail dot com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |daniel.kruegler@googlemail. | |com --- Comment #3 from Daniel Krügler <daniel.kruegler at googlemail dot com> --- (In reply to Dávid Éles from comment #2) > I uses the default mechanism to initialization of members. > As far as I know the C++ standard says (8.5/5): > To default-initialize an object of type T means: > * If T is a non-POD class type (clause 9), the default constructor for T is > called (and the initialization is ill-formed if T has no accessible default > constructor). [Based on your quotes and your compiler settings you seem to quote the C++98/03 standard. This is where my response is referred to as well] In your example an object of type Foo<double> is default-initialized. Class Foo<double> is a non-POD class type, and therefore exactly this bullet is entered. The result is what the wording says: the default constructor for T (that is Foo<double> in this example is called. The semantics of calling the default-constructor of a class that has no member-initializer provided (such as in this case) is specified in [class.base.init] p5: "If a given nonstatic data member or base class is not named by a mem-initializer-id (including the case where there is no mem-initializer-list because the constructor has no ctor-initializer), then — If the entity is a nonstatic data member of (possibly cv-qualified) class type (or array thereof) or a base class, and the entity class is a non-POD class [..] — Otherwise, the entity is not initialized. [..] The first bullet here does not apply, because the member is of type double and thus does not match a class type. The second bullet therefore unconditionally applied and says that the member is not initialized at all. > * If T is an array type, each element is default-initialized. This bullet does not apply > * Otherwise, the object is zero-initialized. This bullet does not apply. > In case of c++ it should be zero initialized if it is the member of a > class/struct. No, you are incorrectly interpreting the Standard. > As far as I know I have to force to not doing zero initialization something > like that Foo* f = new Foo; That has essentially the same initialization semantics as your example code.