------- Additional Comments From mark at codesourcery dot com  2005-03-07 22:39 
-------
Subject: Re: [PR c++/20103] failure to gimplify constructors for addressable
 types

Alexandre Oliva wrote:
> On Mar  7, 2005, Mark Mitchell <[EMAIL PROTECTED]> wrote:
> 
> 
>>>>The games that you want to play with type-equality are just too fragile.
>>>
>>>I still don't see why.
> 
> 
>>First, you're using "==".  As I've told you, that's incredibly
>>fragile.
> 
> 
> Not for the purpose I've been trying to describe.

We're at risk of descending into "Yes. No. Yes. No."

I think it's fragile.  Now, reasonable people can disagree about 
software engineering -- it's an art form, not a science -- but my 
opinion is that this is fragile.

I've explained why:

(a) we should never use "==" to compare types, because there's no 
guarantee that the compiler will continue to use "==" types in places 
where it does at present; it might instead switch one of them to be 
same_type_p.  Think about it this way: == has no semantic meaning in 
C++; the only relationship the language knows about is same_type_p.  So, 
using == means that you're doing something with types that doesn't have 
semantics grounded in the language, which doesn't make sense, except in 
places that are trying to get debugging information correct, etc.

(b) you're applying a non-uniform transformation depending on non-local 
knowledge.  What I mean by "non-uniform" is that the assignment to the 
type of the TARGET_EXPR is conditional.  If it were an unconditional 
assignment, I'd be less nervous; then, you'd be asserting that the type 
of the TARGET_EXPR should always be the type of its initializer, which 
might make sense.  What I mean by "non-local" is that your 
transformation only works because of some far-off logic that determins 
how TARGET_EXPRs are created.  It doesn't depend on any documented 
property of TARGET_EXPRs that is enforced throughout the compiler.

Consider the comments you should write for your code:

/* Code in <some function> creates TARGET_EXPRs with "==" types, and 
that must be preserved here.  If you change that code, don't forget to 
update this code!  */

And, then, you should add something to the TARGET_EXPR documentation 
along the lines of:

/* Some TARGET_EXPRs have the same TREE_TYPE as their initializers; some 
don't.  The kinds that do are ...; the kinds that don't are ...  When 
instantiating templates, we preserve equality for types that "==", but 
not necessarily those that are same_type_p.  */

Finally, I've explained that the entire approach is contrary to the way 
we want to do things in templates, which is that you keep a syntactic 
form for dependent expressions until instantiation time, and then run 
through the same exact routines you would have in the parser.  That's 
really the only way we can be sure that the semantics match up.

I'm sorry you're frustruated, but I don't think that your approach is 
the right way to go.

>>But, minor changes elsewhere might make them same_type_p, but not
>>==, in some cases.
>  
> If that's fine for those cases, it will remain so after template
> substitution.  Sounds *exactly* like what I want.

Why would you want that?  If before substitution, the operand had a 
typedef type for the incomplete array, and the TARGET_EXPR had a 
different typedef type for the same incomplete array, wouldn't you want 
to update the type of the TARGET_EXPR?

In the context of a 4.0 patch, I'd be willing to consider a patch like 
yours, using same_type_p instead of "==", and with suitable comments 
explaining what's going on.  For 4.1, we should do better.



-- 


http://gcc.gnu.org/bugzilla/show_bug.cgi?id=20103

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