------- Additional Comments From pcarlini at suse dot de  2005-03-07 13:49 
-------
Digging more (in C99 and Posix), it seems that pow(x,y) always behaves the same
for x == +0 and x == -0: this would imply that probably it's safe to have in
the generic code something like the attached (vs mainline, very same change
also for 4.0 and 3.4). And should also improve the QoI of complex::pow(0, 0),
aligning it to the real case, as per F.9.4.4

Can you test it on the targets you have access to?

-- 


http://gcc.gnu.org/bugzilla/show_bug.cgi?id=20352

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