> Hey all, > Yes, just been super busy with work stuff... I have a merge that broke the >nightly builds because I have separated the website from the game code into >different repos. The update to the website has some merge > conflicts that I >just have not had time to go through and fix to get the nightly merges back on >track. > I would like to add all of the FreeCol contributors to the project space on >Github and tried to do that so we could move our codebase over there. We can >also get the nightly builds back on track and put in a build to do > >auto-merges if we're still wanting to publish to SourceForge. > Let me know what you think, > David I think that sounds bloody wonderful David, but I'm not a member of the team haha!
I do want to try and help you guys more though instead of just barking suggestions lol. I'm not a programmer nor do I have a great understanding of github however I'm not to bad at html and now that I know your website is on github I can try and fork some of your website pages, make some of the changes I'm suggesting and then presumably I then hit a button to submit and then you guys choose whether to implement it or not? That would save Winter some work and time on the website. I could also make the 'announcement level' info/links thread for the sourceforge forums and then one of you can decide if you want to keep/change/remove stuff and then make it announcement thread for all to see. Once again that saves you guys work. Regards Blake
_______________________________________________ Freecol-developers mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/freecol-developers
