Hey all, Yes, just been super busy with work stuff... I have a merge that broke the nightly builds because I have separated the website from the game code into different repos. The update to the website has some merge conflicts that I just have not had time to go through and fix to get the nightly merges back on track.
I would like to add all of the FreeCol contributors to the project space on Github and tried to do that so we could move our codebase over there. We can also get the nightly builds back on track and put in a build to do auto-merges if we're still wanting to publish to SourceForge. Let me know what you think, David On Wed, Dec 4, 2019 at 8:59 PM D Blakeley via Freecol-developers < [email protected]> wrote: > > If Mike+David are ok with it being added THAT MUCH too late, I could add > it to the website > > code in git soon? I'd also add the link to the front page. > > I didn't realise the website was on your github accessible to the current > team, that's good. > > > I looked at the github repo and it seems he did a merge to the slim > branch there > > on 2019-11-08, which should be the manual trigger for another nightly > release, > > according to the news item he wrote. > > It just seems there were no files/release produced, which I would guess > means > > David would be needed to debug the travis stuff. > > I had wondered why it had been so long since the last nightly release > (when I can see you guys have been still actively working on the project > over the year), hope you guys can get it working again. > > > Still the january nightly is much more up to date than 0.11.6 and gets > about as many > > weekly downloads. With a website update more people might find it. > > Greetings, > > wintertime > > Yup that's a big part of the main point I was pushing in my 'novel' lol. > There's needs to be a link to the nightly releases in all high traffic > areas such as website homepage, website news, website about/current status, > website downloads, sourceforge homepage, and sourceforge forums (via pinned > announcement thread). > > More prominent links to discussion forum and where to report bugs in all high > traffic areas is also HIGHLY recommended too. > > No ones mentioned the Indiedb so I'm guessing the left over team don't > know who was running it? the files in the downloads section don't have > versions numbers but they are dated 2010 so you can bet they are super old! > Anyone can add files to it thankfully so I could copy 0.11.6 there and then > the latest nightly release too. But it would be better if the current team > can regain full control of it. > > https://www.indiedb.com/games/freecol/downloads > > > Regards > > Blake > _______________________________________________ > Freecol-developers mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/freecol-developers >
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