On Fri, 22 Sep 2017 07:54:42 +0930 "Michael T. Pope" <[email protected]> wrote: > Ordinary single unit animation should be more reliable now, but the full > complexity of the problem is not completely fixed yet (try a complex game > and hit the "execute orders" command to see the carnage), but the main > thing blocking it is. Hoping to sort that out this weekend.
Amazing, the previous fixes did most of the job, and the BR#3089 issue turned out to be simple. I will be back to play testing soon, but it seems BR#3013 is still alive. However, David, I am now unaware of anything that should block an alpha-release. Cheers, Mike Pope
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