I have committed a first attempt at improved tile improvement styles. I 
did not notice any regressions, but I certainly did not cover all corner 
cases. Further improvements might include folding RiverSection into 
TileImprovementStyle, and extending the new scheme to tile styles. The 
original game used different mountain styles depending on neighbouring 
tiles, which you can see in this screenshot, for example: 
http://images3.wikia.nocookie.net/__cb20110206010522/civilization/images/2/23/Franciso_Coronado.png.

Next, I will try to fix the forest and river problem.


Regards

Michael


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