I have committed a first attempt at improved tile improvement styles. I did not notice any regressions, but I certainly did not cover all corner cases. Further improvements might include folding RiverSection into TileImprovementStyle, and extending the new scheme to tile styles. The original game used different mountain styles depending on neighbouring tiles, which you can see in this screenshot, for example: http://images3.wikia.nocookie.net/__cb20110206010522/civilization/images/2/23/Franciso_Coronado.png.
Next, I will try to fix the forest and river problem. Regards Michael ------------------------------------------------------------------------------ Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_nov _______________________________________________ Freecol-developers mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/freecol-developers
