FYI: A draft C++ implementation is now ready. Detailed information can be found on Github:
https://github.com/FluidSynth/fluidsynth/pull/604 I've already written a few unit tests for it, to make sure it stays backward compatible with the current implementation. I'll more intensively test it in the upcoming weeks/months by integrating it into my app. In any case, feedback is highly welcome! Tom
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