Hello

> But once in a while I want to add a single audio file to play, like a movie 
> quote (for example) or a simple one-shot sound that does not warrant building 
> a sound font.

 

 

If the question is "does Fluidsynth synthesizer are able to play a sound 
without any soundfont file", the answer is "no".

Fluidsynth being a SF2 synthesizer plays sound samples coming from SF2 
soundfont. If the sample is defined to be played as a one shot (not lopped), 
Fluidsynth will play it "one shot".

 

With a soundfont editor you can add a sample coming from a WAV file and add a 
new preset to play this sample. Doing this seems simpler that doing the job in 
an other

specific audio player.

 

Fluidsynth does't play samples described by SFZs format.

Regards

jjc

> Message du 10/07/18 02:42
> De : "Geoff Plitt" 
> A : "FluidSynth mailing list" 
> Copie à : 
> Objet : [fluid-dev] Play non-soundfont audio files, for one-shots, movie 
> quotes, etc
> 
>
If the answer to this is "no, fluidsynth was not designed for that" I totally 
understand.

>
Been playing with it for a while and love it, used several Soundfonts that I 
liked.

>
But once in a while I want to add a single audio file to play, like a movie 
quote (for example) or a simple one-shot sound that does not warrant building a 
sound font. So:

>
===> Does Fluidsynth's roadmap include (or can you right now do) SFZs or 
one-shot audio playback of, say, WAV files?

>
If not, I guess I can run a separate audio player in another process/program 
and trigger it separately, but it would be cool to keep it all within 
Fluidsynth.




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