that's unavoidable... Bluetooth A2DP compress audio before sending to the Headset... the compression needs to buffer some raw PCM, and that buffer is your latency...
On Mon, Feb 19, 2018 at 8:34 AM, Paul Cohn <psc...@gmail.com> wrote: > Hello, > > I'm developing a C++ application on OSX (eventually cross-platform) with > fluidsynth. The basic function is musical typing with the computer keyboard > similar to GarageBand. I don't have any problems when using the computer's > speakers or wired headphones, but when using bluetooth headphones there's a > noticeable lag. I haven't seen any lag with the headphones elsewhere where > I try latency tests, and using garageband's musical typing isn't as slow to > respond. > > Has anyone had this problem, and is there any way to improve the latency? > > Thanks, > Paul > > > > --- > Paul Cohn > psc...@gmail.com > > _______________________________________________ > fluid-dev mailing list > fluid-dev@nongnu.org > https://lists.nongnu.org/mailman/listinfo/fluid-dev > >
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