> If we were to implement the special casing for stereo pairs on the panning > control so that it affects balance instead, the resulting sound would be much > closer to the sound that the composer intended.
Ok, so instead of completely ignoring CC10 for _LEFT and _RIGHT samples we would fallback to CC8? I would be fine with that as well. > I didn't know there are these _LEFT and _RIGHT sample types already. These flags are directly read from the "struct sfSample" of the soundfont (see enum SFSampleLink), so this should work with any valid SF2. > why do SoundFont editors also add the -50 and 50 pan values and why does > FluidSynth only act on those? It allows the SF2 designer to add stereo samples with pan values other than +-50. Please dont ask me where this could be useful ;) Tom _______________________________________________ fluid-dev mailing list fluid-dev@nongnu.org https://lists.nongnu.org/mailman/listinfo/fluid-dev